Hardware-accelerated matrix/numeric programming library for Swift
☆12Sep 2, 2025Updated 6 months ago
Alternatives and similar repositories for Plinth
Users that are interested in Plinth are comparing it to the libraries listed below
Sorting:
- Conversion and Compatibility between OpenTimelineIO objects and their CoreMedia and AVFoundation counterparts☆35Nov 8, 2024Updated last year
- OpenTimelineIO SVG renderer in your browser☆21Oct 27, 2025Updated 4 months ago
- Workalike for usdview for those who want to avoid Qt and Python☆11Sep 4, 2018Updated 7 years ago
- C++ 17 Spectrogram based on Apple's Accelerate and Metal frameworks;☆31Oct 24, 2020Updated 5 years ago
- Swift bindings for the OpenTimelineIO Library (http://opentimeline.io)☆27Feb 20, 2026Updated last week
- Reference implemenation of the Layering Displaced Materials with Thickness, Accumulation, and Size paper.☆14Nov 13, 2025Updated 3 months ago
- Breathing Life into Machines☆13Apr 24, 2024Updated last year
- Building a paint app with Stable Diffusion running locally☆12Dec 4, 2022Updated 3 years ago
- A signed distant font generator and a runtime helper for MacOSX and iOS that utilize Metal and CoreText.☆18Oct 6, 2024Updated last year
- Auditory filterbanks in Julia☆21Dec 11, 2018Updated 7 years ago
- A proof-of concept OpenTimelineIO adapter for the Cooke LMF lens metadata format.☆12Jan 27, 2021Updated 5 years ago
- MPS like shaders for audio processing. Conv1d, Spectrogram.☆18Apr 3, 2021Updated 4 years ago
- ☆19Nov 22, 2024Updated last year
- SIMDTools provides utility functions and extensions for working with SIMD matrices and vectors in Swift.☆20Jan 12, 2026Updated last month
- A fast and efficient library for Delaunay triangulation and converting complex polygons into convex shapes, including advanced self-inter…☆19Nov 28, 2024Updated last year
- Implicit shape rendering (SDF) in Metal.☆19Aug 6, 2021Updated 4 years ago
- A collection of libraries and applications to implement OpenGL UI and generic media processing☆19Feb 2, 2020Updated 6 years ago
- pgvector support for Swift☆24Jan 7, 2026Updated last month
- A BVH animation file format plug-in for OpenUSD☆19Dec 23, 2025Updated 2 months ago
- Implementing autolayout constrains programmatically made dead simple.☆23Nov 11, 2017Updated 8 years ago
- ☆28Jan 4, 2019Updated 7 years ago
- A collection of pix2pix models☆23Sep 1, 2018Updated 7 years ago
- ☆22Feb 21, 2023Updated 3 years ago
- Simple experiment to capture Depth data from the iPad Pro's LiDAR☆26Feb 8, 2022Updated 4 years ago
- Fast, efficient raw pixel viewer for iOS using Metal☆45Jun 7, 2022Updated 3 years ago
- A sensible touch interface for Cinder☆17May 4, 2015Updated 10 years ago
- Angular units for Unitful☆17Dec 10, 2023Updated 2 years ago
- A set of extensions and utilities to work with CoreVideo types.☆26Jul 3, 2024Updated last year
- The definitive SMPTE timecode library for Swift.☆105Jan 19, 2026Updated last month
- MobileNet implementation on iOS☆22Jul 5, 2017Updated 8 years ago
- Advanced numeric data types for Swift 5, including BigInt, Rational, and Complex numbers.☆54Aug 18, 2024Updated last year
- Swift source code to demonstrate loading and texturing a .OBJ file using ModelIO☆27Nov 23, 2023Updated 2 years ago
- Export .otio from the Blender Video Sequence Editor(VSE) timeline to ex. Davinci Resolve.☆31Nov 2, 2023Updated 2 years ago
- Builds Dawn on Linux and macOS as one single easier-to-use library☆29Dec 5, 2021Updated 4 years ago
- Python HDR image processing library☆29Oct 10, 2024Updated last year
- Structure and Appearance Optimization for Controllable Shape Design☆30Feb 21, 2018Updated 8 years ago
- Swift and Objective-C library for iOS and OS X to connect and communicate with Nuimo controllers made by Senic☆29May 10, 2017Updated 8 years ago
- 9front visual programming☆34Dec 6, 2022Updated 3 years ago
- Information about the SourceGear Rust extension for Visual Studio☆31Jan 29, 2024Updated 2 years ago