dcaustin33 / intro_to_gaussian_splattingLinks
☆41Updated 4 months ago
Alternatives and similar repositories for intro_to_gaussian_splatting
Users that are interested in intro_to_gaussian_splatting are comparing it to the libraries listed below
Sorting:
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt.☆185Updated this week
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆161Updated 7 months ago
- ☆22Updated 3 months ago
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆87Updated 9 months ago
- Code for our paper "Building Rome with Convex Optimization".☆117Updated 3 weeks ago
- ☆183Updated last year
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆99Updated 4 months ago
- A fast and simple structure from motion pipeline written in Pytorch.☆194Updated last week
- ☆261Updated last week
- ☆140Updated last month
- ☆177Updated last week
- The official repository for camorph, a python toolbox for converting various camera parameter conventions.☆109Updated last month
- GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering☆194Updated 5 months ago
- Official Code for Bayes' Rays Paper☆146Updated last year
- A refactored codebase for Gaussian Splatting. Fastest(4.7x)!! Modular!! Pure Python or CUDA Extension☆147Updated last month
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆188Updated last month
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆139Updated last week
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆230Updated last month
- 💪 [ARXIV 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆139Updated 3 months ago
- Lightning fast differentiable SSIM.☆141Updated 3 months ago
- ☆112Updated last month
- Template repository for creating and registering new methods in NerfStudio.☆52Updated last year
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆258Updated 7 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆212Updated last year
- Official repository for "AnyCam: Learning to Recover Camera Poses and Intrinsics from Casual Videos" (CVPR 2025)☆230Updated last month
- ☆179Updated 9 months ago
- Gaussian Splatting from VGGSfM and Mast3r, and their comparison☆213Updated 10 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆103Updated 2 weeks ago
- An attempt on implementing 3D gaussian splatting☆41Updated last year
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆248Updated last week