davnotdev / mepeyewLinks
Cross platform, lightweight Rust graphics library
☆19Updated last year
Alternatives and similar repositories for mepeyew
Users that are interested in mepeyew are comparing it to the libraries listed below
Sorting:
- A simple library for animation in Rust☆138Updated 3 years ago
- Fast prototyping 3D engine☆109Updated 3 years ago
- Easy to use game engine☆69Updated last year
- Yet another block/voxel game; in this one the blocks are made out of blocks. Runs in browsers on WebGPU+WebAssembly.☆218Updated last week
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.☆64Updated 2 years ago
- Processes winit events, allowing input state to be queried at any time.☆74Updated last month
- A tweening library for Rust☆66Updated 8 months ago
- a generated entity component system 🦎☆121Updated last month
- A collection of line-drawing algorithms for use in graphics and video games.☆114Updated 11 months ago
- ☆105Updated 2 months ago
- Cross-platform audio for Rust☆129Updated 3 months ago
- Engine / framework for creating highly customizable and user modable action RPG's☆61Updated 3 years ago
- Task Orchestration Framework☆58Updated 2 years ago
- Doom + Cliché = Doomé☆88Updated 2 years ago
- An easy to build and use set of SDL2 bindings.☆61Updated 2 years ago
- A GPU rendered voxel editor☆51Updated 4 years ago
- High performance, low level 2D path rasterization library in pure Rust.☆130Updated 9 months ago
- ☆47Updated last month
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆194Updated 4 months ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆52Updated last year
- Game engine project written in pure rust for learning about rust and game tech☆38Updated last year
- Vulkan-lite GPU API☆32Updated last year
- RXI's microui ported to rust (not a binding)☆46Updated 2 years ago
- Crossterm plugin for the bevy game engine