cohaereo / egui_glfw_gl
Egui backend implementation for GLFW and OpenGL
☆16Updated 2 years ago
Alternatives and similar repositories for egui_glfw_gl:
Users that are interested in egui_glfw_gl are comparing it to the libraries listed below
- RXI's microui ported to rust (not a binding)☆40Updated last year
- A low-level gltf parser implemented on nanoserde☆35Updated 5 months ago
- Vulkan-lite GPU API☆29Updated 9 months ago
- Task Orchestration Framework☆58Updated last year
- A simple archiving format, designed for storing assets in compact and secure containers☆53Updated last month
- Rust bindings for the sokol headers (https://github.com/floooh/sokol)☆86Updated this week
- Fast implementation of QOI format in Rust☆93Updated 2 years ago
- An easy to build and use set of SDL2 bindings.☆60Updated last year
- ☆128Updated 2 months ago
- Vulkano rendering backend for egui☆22Updated 2 years ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆66Updated 3 months ago
- Rust bindings to Jolt Physics☆35Updated this week
- Vulkan-lite GPU API☆89Updated 9 months ago
- ☆99Updated 4 months ago
- An actual dropdown list for egui☆48Updated last month
- A tweening library for Rust☆60Updated 3 months ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Updated 3 years ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆45Updated 3 weeks ago
- ☆64Updated 2 years ago
- Obsessively tiny error derive macro☆86Updated 2 months ago
- Egui backend for SDL2 + OpenGL☆56Updated last month
- Demo for the swash font library☆36Updated last year
- Implementation agnostic memory allocator for Vulkan-like APIs☆86Updated 11 months ago
- ☆57Updated 10 months ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆53Updated 4 months ago
- A drawing framework for arbitrary windowing systems☆79Updated last year
- A collection of Vulkan memory allocators written in Rust.☆9Updated 3 years ago
- Just when you thought Bevy couldn't get more ergonomic, Bvy shows up to change the game.☆47Updated last year
- Fast conversion between linear float and 8-bit sRGB☆20Updated 3 years ago
- Scripting language☆19Updated last year