cohaereo / egui_glfw_glLinks
Egui backend implementation for GLFW and OpenGL
☆15Updated 3 years ago
Alternatives and similar repositories for egui_glfw_gl
Users that are interested in egui_glfw_gl are comparing it to the libraries listed below
Sorting:
- Cross-platform audio for Rust☆124Updated 2 weeks ago
- yakui is a declarative Rust UI library for games☆293Updated last week
- Just use daxa. Rust support is in active development, as I am a maintainer of the Rust API! https://github.com/ipotrick/daxa https://gith…☆100Updated 2 years ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated last month
- RXI's microui ported to rust (not a binding)☆44Updated last year
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆184Updated last month
- Fast implementation of QOI format in Rust☆94Updated 3 years ago
- A tweening library for Rust☆65Updated 5 months ago
- a generated entity component system 🦎☆115Updated 3 weeks ago
- Backend code to use egui with wgpu.☆112Updated 2 months ago
- Task Orchestration Framework☆57Updated last year
- A rust library that provides window creation, input handling, and most importantly a UI.☆155Updated last week
- Conveniently load, cache, and reload external resources☆158Updated this week
- Lightweight game audio☆158Updated 2 years ago
- File dialog for egui☆118Updated 2 months ago
- An actual dropdown list for egui☆52Updated 8 months ago
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆160Updated last year
- Simple example on how to use egui with wgpu and winit.☆92Updated 3 years ago
- Validate wgsl in rust projects☆89Updated 5 months ago
- Phosphor icons for egui☆125Updated last month
- ☆66Updated 3 years ago
- egui Code Editor widget with numbered lines and syntax highlighting..☆89Updated 2 weeks ago
- Yet another block/voxel game; in this one the blocks are made out of blocks. Runs in browsers on WebGL+WebAssembly.☆199Updated this week
- A simple library for animation in Rust☆135Updated 3 years ago
- Vulkan-lite GPU API☆31Updated last year
- Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual qu…☆110Updated last year
- Create dynamic grid-based layouts for egui☆34Updated last year
- ☆104Updated 4 months ago
- Fast, concurrent, arena-based allocator with drop support☆145Updated last year
- A Rust promise for games and immediate mode GUIs☆142Updated 2 years ago