redscientistlabs / LunarBindLinks
A .NET Standard 2.0 MoonSharp wrapper library that enables easy binding of C# and Lua functions, and adds advanced Coroutine functionality for games. Not endorsed by MoonSharp
☆18Updated 3 years ago
Alternatives and similar repositories for LunarBind
Users that are interested in LunarBind are comparing it to the libraries listed below
Sorting:
- An entity component system framework for C#, Unity.☆37Updated 3 years ago
- A fork of the MoonSharp Lua interpreter focused on improving performance under Unity.☆14Updated 2 years ago
- Goal Oriented Action Planning C#/.NET Library☆65Updated 5 years ago
- A bytecode interpreted scripting language for games in Unity.☆25Updated 3 weeks ago
- ☆31Updated last year
- 2D framework for Unity 3d - draw lots of sprites in a single draw call!☆18Updated 12 years ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35Updated 5 years ago
- A simple channel driven logging script for use with Unity.☆46Updated 8 years ago
- A generic syntax highlighter / code editor built into Unity☆23Updated 6 years ago
- An ECS framework designed to be easy to use and learn.☆21Updated 3 years ago
- CollectionsMarshal for .NET Standard 2.0/2.1☆15Updated 2 months ago
- Various collections which are completely unmanaged by the GC☆50Updated 4 years ago
- Shared code between the Svelto repositories☆40Updated last year
- Simple to integrate developer console.☆24Updated 6 years ago
- Zero Allocation Strings☆21Updated 2 years ago
- Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.☆48Updated last month
- Simple and robust Entity Component System for .NET and Unity.☆18Updated 4 months ago
- A small C# JSON library optimized for speed.☆22Updated last year
- A fast multithreaded implementation of A* intended for use with Unity.☆24Updated 5 years ago
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆29Updated 3 months ago
- Unity editor code for editing code with syntax highlighting☆22Updated 8 years ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 3 years ago
- ☆16Updated 6 years ago
- Another native alternative to the heavy Electron Unity Hub, written in C#☆33Updated 4 months ago
- ⚡ Zapnet is a Unity framework for game networking built with Lidgren☆39Updated 3 years ago
- Powerful open source developer console for Unity 3D game engine.☆42Updated 5 years ago
- A persistence framework for game developers☆36Updated last year
- A command-line parser for Unity 2019.3 and newer in the style of PlayerPrefs.☆59Updated last year
- T4 text template generative importer for Unity3D. 📝🏗☆17Updated 4 years ago