Real-Serious-Games / FactoryLinks
Factory for object creation and dependency injection. Works with normal C# apps or under Unity3d
☆68Updated 7 years ago
Alternatives and similar repositories for Factory
Users that are interested in Factory are comparing it to the libraries listed below
Sorting:
- Unity3D Rect Extensions☆67Updated 5 years ago
- Collection or RSG Utilities for Unity3D development.☆23Updated 7 years ago
- A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game obje…☆88Updated 8 years ago
- ☆50Updated 9 years ago
- Unity based example for Svelto ECS☆60Updated 6 years ago
- [Obsolete - No longer maintained] A collection of tools to simplify writing public API components for the Unity software.☆52Updated 2 years ago
- Unity build support for Cake.☆36Updated 2 years ago
- Simple post build script to increment each build version in Unity☆55Updated 7 years ago
- Developer Console for Unity3D☆100Updated 10 years ago
- Foundations for boosting productiviy and writing clean, maintainable, allocation-free code in C# / Unity.☆116Updated 11 years ago
- Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution☆102Updated 6 years ago
- ☆49Updated 9 years ago
- Very fast C# class for weighted random picking.☆132Updated 5 years ago
- A persistence framework for game developers☆36Updated 8 months ago
- A replacement for Unity coroutines using C#7's async/await☆78Updated last year
- An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.☆71Updated 8 years ago
- Package to add Roslyn Analyzers to Unity projects.☆64Updated 3 years ago
- A 2 way binding system for unity using unirx☆126Updated last year
- A wrapper around the Unity editor GUI system for constructing editor windows using a fluent API instead of Unity's `OnGUI` functions.☆67Updated 9 years ago
- Mostly static utility classes that are used across multiple projects. This seems like a better place for them than in Gists.☆135Updated 6 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆97Updated 5 years ago
- Full Inspector supercharges Unity's inspector☆110Updated 6 years ago
- A barebones C# bootstrap framework for building scalable projects quickly and easily in Unity.☆119Updated 6 years ago
- Object pooler for GameObjects and regular C# classes.☆53Updated 7 years ago
- LiteNetLib based transport for Mirror☆73Updated 5 years ago
- A collection of small reusable Unity3D property drawers.☆70Updated 12 years ago
- A simple library for creating state machines in C# code - Tweaked for Unity3D support☆62Updated 10 years ago
- Simpler dependency injection for Unity3D☆102Updated 8 years ago
- Zenject 7 - Game example (WIP)☆85Updated 2 weeks ago
- A simple event system for Unity☆43Updated 10 years ago