danielscherzer / NotepaddPP-glsl-integrationLinks
GLSL custom language for Notepad++
☆57Updated last year
Alternatives and similar repositories for NotepaddPP-glsl-integration
Users that are interested in NotepaddPP-glsl-integration are comparing it to the libraries listed below
Sorting:
- Physically based rendering (PBR) for raylib☆112Updated 3 years ago
- The G3D Innovation Engine by Morgan McGuire☆81Updated 8 years ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆143Updated last year
- Minimal bgfx "hello world" example☆210Updated 3 years ago
- Automatically exported from code.google.com/p/accidental-noise-library☆81Updated 3 years ago
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.☆120Updated last year
- 3D graphics engine using OpenGL☆66Updated 7 years ago
- Experiment with generating clouds in real time on low end computer☆129Updated 5 years ago
- Simple cross-platform asset packer for use with games & standalone applications☆21Updated 2 years ago
- Pure-shader sky and cloud rendering in OpenGL☆206Updated 3 years ago
- An Advanced C++ DirectX 11 Game Engine.☆36Updated 4 months ago
- Experiment of global illumination in screen space☆88Updated 7 years ago
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆114Updated last month
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- A deferred physically based 3D renderer into a simple to use header-only library.☆67Updated 10 months ago
- OpenGL Demo: Simulating Ocean Waves with FFT☆126Updated 4 years ago
- 3D scene with a model of the Solar System☆98Updated 3 years ago
- A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox fu…☆401Updated last month
- Rogy Engine Source Code.☆105Updated last year
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆152Updated 3 years ago
- The main repository that Zero Engine is built from. Visit releases to download the latest launcher!☆71Updated 3 years ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆98Updated 2 years ago
- C++ skeletal animation library☆41Updated last year
- A Vulkan renderer, written in C++20☆37Updated 4 years ago
- C++ containers for arrays, lists, maps, hash tables, trees, and graphs.☆191Updated 3 months ago
- Performance testing sandbox for voxel graphics☆59Updated 6 years ago
- ☆46Updated 5 years ago
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆317Updated last week
- Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.☆110Updated 3 years ago
- Engine for my experiments☆16Updated 7 years ago