rodneylab / jolt-raylib-hello-worldLinks
Jolt Physics raylib β‘οΈ trying Jolt C++ game development physics library with raylib in a 3D hello world π± bouncing sphere example.
β21Updated 8 months ago
Alternatives and similar repositories for jolt-raylib-hello-world
Users that are interested in jolt-raylib-hello-world are comparing it to the libraries listed below
Sorting:
- A deferred physically based 3D renderer into a simple to use header-only library.β71Updated last year
- JoltPhysics C interfaceβ160Updated 2 weeks ago
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functiβ¦β120Updated 4 months ago
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.β35Updated 11 months ago
- Physically based rendering (PBR) for raylibβ120Updated 3 years ago
- A simple and easy-to-use library to enjoy videogames programming, Experimental support for multiple monitors.β14Updated last year
- Lightweight game engine with an integrated editor that gives you full controlβ75Updated this week
- β41Updated 2 years ago
- β33Updated last year
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It enaβ¦β83Updated 5 months ago
- A simple and easy-to-use ini-style files reader and writerβ89Updated last month
- Demonstrates how to use CMake to include Jolt Physics in your own projectβ39Updated last month
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intenβ¦β144Updated last year
- Useful components for raylib using the C++ programming languageβ50Updated last year
- C wrapper for Jolt Physicsβ54Updated 2 weeks ago
- Midless is a free and open-source voxel game made in C.β122Updated 2 years ago
- Physics-based puzzle game using Jolt and Raylib. For BUas intake 2024.β13Updated 8 months ago
- A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored iβ¦β257Updated 3 months ago
- UI library inspired by imgui, it makes adding menus and submenus very easy!β57Updated 8 months ago
- Lighting management system for raylibβ59Updated 6 months ago
- Advanced 3D rendering library for raylibβ237Updated this week
- Skeleton and Pose based 3D Animation System for RayLibβ40Updated 3 months ago
- I've made a graphics demo with #raylib that features a procedural tropical island and some cool stuff like real-time erosion simulation, β¦β46Updated 4 years ago
- Standalone node editor in raylibβ55Updated last month
- 3Dev is a lightweight, yet powerful game engine with PBR, physics, angelscript support and moreβ65Updated 10 months ago
- Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.β164Updated last year
- Raylib backend for Dear ImGuiβ40Updated last year
- A comprehensive list of custom game enginesβ216Updated 2 months ago
- Shadowmapping with raylib!β34Updated 4 years ago
- This is a middleware repository that eases up the work with BGFX, GLFW, IMGUI and GLM.β58Updated 8 months ago