HectorPeeters / opengl_premake_boilerplate
Simple OpenGL boilerplate code
☆62Updated last year
Alternatives and similar repositories for opengl_premake_boilerplate
Users that are interested in opengl_premake_boilerplate are comparing it to the libraries listed below
Sorting:
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.☆89Updated 9 months ago
- bgfx, imgui, glfw, glm☆237Updated 11 months ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆57Updated last year
- Game engine created using OpenGL and C++☆134Updated 5 years ago
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆37Updated 4 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆115Updated 5 years ago
- A subatomic OpenGL graphics library.☆110Updated last year
- BioHazard☆18Updated 3 weeks ago
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆67Updated 11 months ago
- Froggy OpenGL Engoodener☆143Updated 2 weeks ago
- A starter project for graphics applications using SDL, bgfx and Dear ImGui☆326Updated last year
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- An abstraction layer for graphics APIs.☆206Updated this week
- A modern OpenGL engine that follows AZDO techniques and implements clustered shading☆29Updated this week
- A Vulkan game engine in C++ with PBR rendering and a Declarative GUI Widgets library.☆114Updated last week
- assimp with Premake☆27Updated 2 years ago
- A community-driven game project from people in TheCherno's Discord Server.☆58Updated 3 years ago
- Toast Engine☆34Updated this week
- A dx12/Vk game engine (kind of).☆129Updated 4 years ago
- Modern OpenGL 4.5 rendering techniques☆47Updated 4 years ago
- Base code for thebennybox's 3D Game Programming Tutorial series☆79Updated 6 years ago
- Simple cross-platform game engine using OpenGL.☆25Updated last month
- A very simple real-time Vulkan 3D game engine☆122Updated 3 years ago
- Tiny little game engine☆199Updated 7 months ago
- WIP 3D game engine with editor and other stuff☆186Updated 2 years ago
- RayTracing In The Fragment Shader (OpenGL / GLSL)☆53Updated 4 years ago
- Learning Vulkan from code samples - Tutorial series☆61Updated last year
- A simple ImGui component for rendering profiling data☆251Updated last year
- A rendering engine, what else?☆51Updated 3 years ago
- 3D game engine written in C++☆23Updated 5 years ago