thehugh100 / Simple-Asset-PackerLinks
Simple cross-platform asset packer for use with games & standalone applications
☆21Updated 2 years ago
Alternatives and similar repositories for Simple-Asset-Packer
Users that are interested in Simple-Asset-Packer are comparing it to the libraries listed below
Sorting:
- A deferred physically based 3D renderer into a simple to use header-only library.☆68Updated 11 months ago
- C++/OpenGL 2D game engine☆24Updated 4 years ago
- Raylib backend for Dear ImGui☆40Updated last year
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆143Updated last year
- ☆40Updated last year
- C++ Game Engine with OpenGL 4.1 for Windows & MacOS☆26Updated 4 months ago
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆120Updated 2 months ago
- Useful components for raylib using the C++ programming language☆48Updated 11 months ago
- Physically based rendering (PBR) for raylib☆115Updated 3 years ago
- [Old engine] We moved to Surge https://discord.gg/35DgEhZ8J7☆10Updated 4 years ago
- Use EnTT in Lua with Sol2☆54Updated 11 months ago
- 3Dev is a lightweight, yet powerful game engine with PBR, physics, angelscript support and more☆65Updated 7 months ago
- An extension library for the amazing raylib library, that adds better support for 3D.☆63Updated last year
- I've made a graphics demo with #raylib that features a procedural tropical island and some cool stuff like real-time erosion simulation, …☆43Updated 4 years ago
- An Advanced C++ DirectX 11 Game Engine.☆36Updated 5 months ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆58Updated 2 years ago
- A starter project for graphics applications using SDL, bgfx and Dear ImGui☆338Updated last year
- This is a middleware repository that eases up the work with BGFX, GLFW, IMGUI and GLM.☆58Updated 5 months ago
- Game engine created using OpenGL and C++☆136Updated 5 years ago
- JoltPhysics C interface☆135Updated last week
- Major overhaul of the Zero Engine and renaming to Welder.☆58Updated last year
- RavEngine sample programs☆35Updated 2 months ago
- A powerful cross-platform audio engine, optimized for games.☆59Updated this week
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆82Updated 5 months ago
- Utilities and common code for use with raylib☆116Updated last year
- 2D/3D game engine from scratch☆93Updated 9 months ago
- Druid Engine - Improving my C++ / OpenGL skills by writing a Game Engine.☆56Updated 2 years ago
- Small 2D Game Engine☆73Updated this week
- Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting☆50Updated 5 years ago
- Colorizing text editor for ImGui☆100Updated last week