thehugh100 / Simple-Asset-PackerLinks
Simple cross-platform asset packer for use with games & standalone applications
☆20Updated 2 years ago
Alternatives and similar repositories for Simple-Asset-Packer
Users that are interested in Simple-Asset-Packer are comparing it to the libraries listed below
Sorting:
- A deferred physically based 3D renderer into a simple to use header-only library.☆59Updated 7 months ago
- A student-made C++ game engine☆16Updated 2 months ago
- A rendering engine, what else?☆51Updated 3 years ago
- Major overhaul of the Zero Engine and renaming to Welder.☆57Updated last year
- 3D Game Engine☆185Updated this week
- Raylib backend for Dear ImGui☆40Updated last year
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆57Updated last year
- C++/OpenGL 2D game engine☆23Updated 3 years ago
- Use EnTT in Lua with Sol2☆50Updated 6 months ago
- A C++20 vulkan game engine☆75Updated this week
- An experimental game engine.☆175Updated 2 months ago
- Toast Engine☆35Updated this week
- C++ Game Engine with OpenGL 4.1 for Windows & MacOS☆26Updated last month
- Froggy OpenGL Engoodener☆143Updated last month
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆44Updated 8 months ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆136Updated last year
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated 2 weeks ago
- Game engine created using OpenGL and C++☆134Updated 5 years ago
- Colorizing text editor for ImGui☆92Updated 3 months ago
- A Game Engine written by Moritz Gooth using c/c++ and vulkan.☆35Updated 7 months ago
- 2D/3D game engine from scratch☆91Updated 4 months ago
- An Advanced C++ DirectX 11 Game Engine.☆36Updated last month
- Useful components for raylib using the C++ programming language☆44Updated 7 months ago
- imgui multi-viewport with SDL + bgfx☆15Updated 2 years ago
- Contains platform and API specific code written by Primal community members.☆51Updated 7 months ago
- Single-File header only C++ Quake-style console library.☆27Updated last year
- API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.☆170Updated 2 weeks ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆69Updated this week
- Simple CPU/GPU profiler with ImGui HUD☆77Updated last year
- RavEngine sample programs☆34Updated 2 weeks ago