thehugh100 / Simple-Asset-Packer
Simple cross-platform asset packer for use with games & standalone applications
☆19Updated 2 years ago
Alternatives and similar repositories for Simple-Asset-Packer:
Users that are interested in Simple-Asset-Packer are comparing it to the libraries listed below
- A deferred physically based 3D renderer into a simple to use header-only library.☆56Updated 6 months ago
- C++/OpenGL 2D game engine☆23Updated 3 years ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆56Updated last year
- Major overhaul of the Zero Engine and renaming to Welder.☆57Updated last year
- Raylib backend for Dear ImGui☆40Updated last year
- Toast Engine☆33Updated this week
- 3D Game Engine☆179Updated 6 months ago
- C++ OpenGL game engine which I use to create programming demos☆24Updated last week
- Use EnTT in Lua with Sol2☆50Updated 5 months ago
- A rendering engine, what else?☆50Updated 3 years ago
- An experimental game engine.☆170Updated last month
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated 2 years ago
- A Game Engine written by Moritz Gooth using c/c++ and vulkan.☆37Updated 5 months ago
- imgui multi-viewport with SDL + bgfx☆15Updated 2 years ago
- Vulkan Game-Engine Project☆59Updated last year
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆43Updated 7 months ago
- A C++20 vulkan game engine☆75Updated this week
- Froggy OpenGL Engoodener☆142Updated last month
- Physically based rendering (PBR) for raylib☆112Updated 2 years ago
- An Advanced C++ DirectX 11 Game Engine.☆34Updated last month
- 2D & 3D Game Engine☆44Updated 3 weeks ago
- [Old engine] We moved to Surge https://discord.gg/35DgEhZ8J7☆9Updated 3 years ago
- Colorizing text editor for ImGui☆82Updated 2 months ago
- A free C++ game development framework for Windows.☆41Updated 3 weeks ago
- Useful components for raylib using the C++ programming language☆44Updated 6 months ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆128Updated last year
- Rogy Engine Source Code.☆104Updated last year
- High performance, data oriented game engine written in C99☆21Updated 3 years ago
- 2D/3D game engine from scratch☆88Updated 3 months ago
- Game engine created using OpenGL and C++☆134Updated 5 years ago