eXpl0it3r / LTBLLinks
Let There Be Light - A 2D Dynamic soft shadows system written using SFML and OpenGL directly. Uses quad trees for accelerated region queries.
☆30Updated 10 years ago
Alternatives and similar repositories for LTBL
Users that are interested in LTBL are comparing it to the libraries listed below
Sorting:
- A collection of C++ code aimed at making rendering lots of 2D geometry faster with SFML☆30Updated 3 years ago
- A 2D dynamic lighting system with accurate soft shadows.☆114Updated 5 years ago
- 2D, zombie, action game made from scratch in C++☆121Updated 5 years ago
- Simple example of a breakout game, using SDL and Entt.☆44Updated 5 years ago
- Rich text class for SFML2. Allows the user to draw lines of text with different styles and colors.☆49Updated 5 years ago
- Foundation library of helpful classes/functions☆23Updated 9 months ago
- Simple SFML and EnTT playground☆37Updated 5 years ago
- Example of SFML in AndroidStudio with a bit of extra fluff on top☆28Updated 7 years ago
- Voxel engine in C++ using Urho3D☆110Updated 7 years ago
- 2D game made from scratch in C++☆48Updated 4 years ago
- Game engine created using OpenGL and C++☆135Updated 6 years ago
- Simple and Fast Network Utility Library☆52Updated 7 years ago
- A 2.5D Isometric Shading Engine☆66Updated 7 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆84Updated 6 years ago
- Data Oriented Tower Defense Example☆58Updated last month
- Advanced SFML Game Engine, Designed to be Simple and Intuitive☆58Updated last year
- Tiny C++ 3D game development library for Windows and Linux☆122Updated 8 months ago
- 2D Competitive Platform Game written using C++ / SFML☆46Updated 10 years ago
- SFML Activity and Segue Mini Library☆74Updated last year
- Creating a pacman clone with OpenGL 4.5 and EnTT☆34Updated last year
- A simple and easy to use entity-component-system C++ library☆67Updated 6 years ago
- Use EnTT in Lua with Sol2☆55Updated last year
- C++ skeletal animation library☆45Updated last year
- C++ GUI API Aimed at Games☆101Updated last year
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆64Updated 8 years ago
- The fastest culler ever☆40Updated 7 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆49Updated last year
- A personal game engine project, with development focus towards 2D/2.5D games.☆43Updated last week
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆154Updated 3 years ago
- 2D engine / framework built around SFML☆224Updated last year