Let There Be Light - A 2D Dynamic soft shadows system written using SFML and OpenGL directly. Uses quad trees for accelerated region queries.
☆31Jul 31, 2015Updated 11 years ago
Alternatives and similar repositories for LTBL
Users that are interested in LTBL are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A 2D dynamic lighting system with accurate soft shadows.☆114Nov 28, 2020Updated 5 years ago
- Small library for 2D particle effects based on SFML☆28Aug 13, 2017Updated 9 years ago
- ☆35Feb 17, 2022Updated 4 years ago
- Using OpenAI's Whisper via whisper.cpp with SFML☆14Dec 2, 2025Updated 8 months ago
- Soft Shadow Mapping in WebGL☆38Jun 8, 2013Updated 13 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆18Aug 19, 2015Updated 10 years ago
- Level editor for multihero https://github.com/alokforever/mh-reinstated☆10Sep 18, 2020Updated 5 years ago
- C++ game engine for SFML.☆10Mar 29, 2015Updated 11 years ago
- Experimental projects made with xygine☆11Mar 17, 2024Updated 2 years ago
- Syntax highlighting for Ogre Scripts in Atom/ VSCode☆13Dec 10, 2025Updated 8 months ago
- Sprite animation editor for SFML/Thor based applications☆10Sep 29, 2018Updated 7 years ago
- Mechatronics Engine & Library☆13Oct 15, 2020Updated 5 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- Cross-platform, high-level C++11 library for creating GUIs in an SFML environment.☆11Jul 8, 2017Updated 9 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- Powerful, fast, flexible 2D game/graphics engine. Read more on wiki:☆20May 5, 2014Updated 12 years ago
- STL容器,vector/list/stack/queue/rb_tree/hash_table/map/set,UnionFindSet/BitMap/BloomFilter☆10Aug 9, 2018Updated 8 years ago
- A C++11 input manager for SFML.☆11Sep 27, 2016Updated 9 years ago
- SDL2 + Vulkan☆13Aug 24, 2019Updated 6 years ago
- digital synthesizer made w/ C++☆10Dec 1, 2018Updated 7 years ago
- Squash docker images to make them smaller☆13Jan 29, 2015Updated 11 years ago
- Water effect using LiquidFun (Box2D)☆16May 21, 2014Updated 12 years ago
- A simple OpenGL sample of Percentage Closer Soft Shadows with directional and spot lights.☆20Feb 25, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆48Aug 14, 2012Updated 14 years ago
- Statically transforming jars with mixins.☆13Sep 19, 2021Updated 4 years ago
- MOVED TO git.liten.app/krig/roam - Experiment in Minecraft-style voxel rendering, written in C.☆20May 14, 2024Updated 2 years ago
- Advanced SFML Game Engine, Designed to be Simple and Intuitive☆59Feb 2, 2024Updated 2 years ago
- A Paint.NET FileType plugin that splits an image into tiles and saves them into a zip file.☆12Jan 24, 2021Updated 5 years ago
- Bunch of tools for SFML application development☆16Jan 31, 2013Updated 13 years ago
- Hero of Allacrost: an open source role-playing game built with a custom game engine☆15Jun 23, 2018Updated 8 years ago
- A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android (static library config for Godot).☆16Dec 15, 2025Updated 7 months ago
- C++ Game Engine☆37Mar 11, 2015Updated 11 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Platform game written using the Gideros game engine☆10Feb 20, 2020Updated 6 years ago
- PBR deferred renderer and various other CG techniques written in C99.☆36Mar 1, 2021Updated 5 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆19Sep 12, 2024Updated last year
- IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT…☆61May 1, 2019Updated 7 years ago
- Shadow map using PCF or gaussian disk sampling for soft borders☆25Nov 8, 2018Updated 7 years ago
- Example of SFML in AndroidStudio with a bit of extra fluff on top☆29Mar 3, 2018Updated 8 years ago
- portable 2D game engine in C++14☆11May 9, 2017Updated 9 years ago