danbaidong1111 / DanbaidongRP
ToonRenderPipeline Unity6 RayTracing
☆469Updated last month
Alternatives and similar repositories for DanbaidongRP:
Users that are interested in DanbaidongRP are comparing it to the libraries listed below
- 这是一个基于URP的开源仿原神卡通渲染项目☆615Updated 3 months ago
- This is a Honkai StarRail ToonLike Shader for unity(for URP)☆318Updated 2 weeks ago
- A custom genshin-like toon shader, based on URP.☆282Updated last year
- Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科☆463Updated 2 years ago
- Amplify Shader Editor Tutorial with Universal Render Pipeline☆321Updated 7 months ago
- A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example☆214Updated last month
- This project is the implementation of FernRP Package, Include NPR/PBR.☆838Updated last month
- Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.☆729Updated 2 weeks ago
- 综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库☆167Updated 5 months ago
- A Lightweight, Flexible, Powerful Shader GUI System for Unity.☆1,074Updated this week
- Unity Basic Shader☆606Updated 8 months ago
- 希望开源能够帮到所有人☆420Updated 10 months ago
- Trying to be a Technical Artist.☆213Updated last year
- A genshin-like post processing render feature, based on URP.☆145Updated last year
- A Unity sample project, for rendering Genshin characters like Nahida.☆343Updated last year
- An example of a custom rendering pipeline that restores the rendering of HSR☆101Updated 9 months ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆1,943Updated last year
- The implementation of URP Genshin Like Character Shader used in my Zhihu Article.☆144Updated 2 years ago
- Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for dat…☆674Updated 11 months ago
- FernRP is a pipeline extension based on URP that implements more rendering effects☆130Updated last month
- ☆95Updated 9 months ago
- Unity URP Shader 代码示例☆182Updated last year
- A demo for displaying fringe shadow in cel shading by unity☆150Updated 3 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,098Updated 2 years ago
- Madumpa's URP Stylized Lit Shader Repository☆538Updated last year
- Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined asset…☆330Updated last month
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆468Updated 2 years ago
- ☆86Updated 4 months ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,161Updated last year
- A向TA入门课工程文件☆448Updated 3 years ago