danbaidong1111 / DanbaidongRP
ToonRenderPipeline Unity6 RayTracing
☆517Updated 3 weeks ago
Alternatives and similar repositories for DanbaidongRP
Users that are interested in DanbaidongRP are comparing it to the libraries listed below
Sorting:
- 这是一个基于URP的开源仿原神卡通渲染项目☆637Updated last month
- This is a Honkai StarRail ToonLike Shader for unity(for URP)☆337Updated 3 months ago
- A custom genshin-like toon shader, based on URP.☆302Updated last year
- Amplify Shader Editor Tutorial with Universal Render Pipeline☆331Updated 9 months ago
- A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example☆221Updated 2 months ago
- Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.☆799Updated 3 months ago
- 综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库☆202Updated 7 months ago
- This project is the implementation of FernRP Package, Include NPR/PBR.☆871Updated 3 months ago
- Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科☆482Updated 2 years ago
- A Lightweight, Flexible, Powerful Shader GUI System for Unity.☆1,167Updated this week
- 希望开源能够帮到所有人☆438Updated last year
- Unity Basic Shader☆608Updated 11 months ago
- A genshin-like post processing render feature, based on URP.☆152Updated last year
- Trying to be a Technical Artist.☆238Updated 2 years ago
- An example of a custom rendering pipeline that restores the rendering of HSR☆120Updated 11 months ago
- A Unity sample project, for rendering Genshin characters like Nahida.☆362Updated last year
- Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for dat…☆696Updated last year
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆1,998Updated last year
- Madumpa's URP Stylized Lit Shader Repository☆551Updated last year
- 布風骨物理エンジン☆598Updated last year
- ☆99Updated last year
- Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined asset…☆376Updated last month
- The implementation of URP Genshin Like Character Shader used in my Zhihu Article.☆146Updated 2 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,116Updated 2 years ago
- FernRP is a pipeline extension based on URP that implements more rendering effects☆144Updated 4 months ago
- unity bone cloth spring system,base by jobs☆1,139Updated 5 months ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,193Updated last year
- A向TA入门课工程文件☆450Updated 3 years ago
- A demo for displaying fringe shadow in cel shading by unity☆153Updated 3 years ago
- 👾 Toon shader for Unity.☆233Updated 3 years ago