Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
☆758Mar 5, 2024Updated 2 years ago
Alternatives and similar repositories for PrimoToon
Users that are interested in PrimoToon are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MM…☆1,134May 24, 2024Updated 2 years ago
- This is a Honkai StarRail ToonLike Shader for unity(for URP)☆397May 28, 2025Updated last year
- Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.☆983Feb 12, 2025Updated last year
- A Toon Shader in Unity Universal Render Pipeline.☆1,330Feb 16, 2024Updated 2 years ago
- 这是一个基于URP的开源仿原神卡通渲染项目☆754Mar 29, 2025Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Project Sekai shader for Unity (Built-in Rendering Pipeline).☆45Oct 15, 2022Updated 3 years ago
- Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined asset…☆676Jul 1, 2026Updated 3 weeks ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆2,153May 26, 2023Updated 3 years ago
- A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example☆246Mar 4, 2025Updated last year
- This project is the implementation of FernRP Package, Include NPR/PBR.☆924Jan 22, 2025Updated last year
- A Lightweight, Flexible, Powerful Shader GUI System for Unity.☆1,402Jul 14, 2026Updated last week
- ToonRenderPipeline Unity6 RayTracing☆728Mar 16, 2026Updated 4 months ago
- A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP☆7,709Jul 2, 2026Updated 3 weeks ago
- An example of a custom rendering pipeline that restores the rendering of HSR☆149Jun 1, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Shader for Blender attempting to make use of Genshin Impact's PBR environment textures.☆70Feb 13, 2023Updated 3 years ago
- Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.☆1,577Updated this week
- A custom genshin-like toon shader, based on URP.☆368Dec 10, 2023Updated 2 years ago
- Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科☆540Jan 16, 2023Updated 3 years ago
- UnityChanToonShaderVer2 Project / v.2.0.9 Release☆4,094Oct 15, 2024Updated last year
- FernRP is a pipeline extension based on URP that implements more rendering effects☆155Jan 15, 2025Updated last year
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,185Nov 14, 2022Updated 3 years ago
- Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunc…☆558Jun 27, 2022Updated 4 years ago
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆558Aug 10, 2024Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Shader created to emulate the design style of Arc System Works games such as Guilty Gear and Dragon Ball FighterZ. Created using Amplify …☆432Aug 23, 2022Updated 3 years ago
- Unity shader implementation of Gran Turismo Tonemapping.☆101Sep 26, 2023Updated 2 years ago
- Blender Addons and Tools for streamlining the character model setup when using HoYoverse Shaders.☆465Apr 18, 2026Updated 3 months ago
- A movement system made in Unity that attempts to replicate Genshin Impact Movement.☆659Apr 13, 2022Updated 4 years ago
- SSR solution for Unity URP☆547Apr 26, 2024Updated 2 years ago
- 战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现☆83Jun 16, 2023Updated 3 years ago
- ☆438Aug 10, 2023Updated 2 years ago
- Unity Toon Shader☆1,535Jun 30, 2026Updated 3 weeks ago
- unity bone cloth spring system,base by jobs☆1,173Dec 15, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆467Nov 16, 2023Updated 2 years ago
- Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)☆317Jul 8, 2026Updated 2 weeks ago
- Example project to draw 1million grass instances on mobile☆1,701Nov 25, 2020Updated 5 years ago
- Toon Shader with Unity Global Illumination☆587Jan 16, 2024Updated 2 years ago
- Madumpa's URP Stylized Lit Shader Repository☆595Dec 2, 2023Updated 2 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆491May 16, 2022Updated 4 years ago
- Fur shader implementation for URP☆1,407Jan 5, 2023Updated 3 years ago