ChillyHub / Unity_StarRail_CRP_SampleLinks
An example of a custom rendering pipeline that restores the rendering of HSR
☆139Updated last year
Alternatives and similar repositories for Unity_StarRail_CRP_Sample
Users that are interested in Unity_StarRail_CRP_Sample are comparing it to the libraries listed below
Sorting:
- Unity的URP中制作的仿原神程序化天空球☆93Updated 2 years ago
- A genshin-like post processing render feature, based on URP.☆169Updated 2 years ago
- FernRP is a pipeline extension based on URP that implements more rendering effects☆152Updated last year
- A Unity URP Shader For Starrail Characters☆74Updated last month
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆126Updated last year
- Smooth normal for Toon Outline, Unity package☆43Updated last year
- 天空盒系统开发(含package开发、暂用工程形式)☆70Updated 3 months ago
- Per-object shadow implementation using Unity SRP.☆125Updated 4 years ago
- Utilities for SRP shaders.☆57Updated 2 years ago
- Collection of Cartoon Shading reconstructions by Unity URP☆33Updated last year
- A demo for displaying fringe shadow in cel shading by unity☆161Updated 4 years ago
- DanbaidongRP RP Core Library☆58Updated 4 months ago
- 综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库☆263Updated last week
- ☆101Updated last year
- URP shader and feature example☆116Updated 3 weeks ago
- Custom PBR Shader for Unity URP.☆42Updated 2 years ago
- Generate Ramp Texture☆44Updated 2 years ago
- Unity high-definition graphics plugin for Universal Render Pipelines.☆195Updated last week
- 💎 An anime-style crystal shader with Delaunay Triangle in URP.☆106Updated 5 years ago
- 基于PBR的丝袜材质制作以及实现☆36Updated 2 years ago
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆111Updated last year
- This is a Honkai StarRail ToonLike Shader for unity(for URP)☆377Updated 8 months ago
- This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library t…☆124Updated 2 years ago
- ☆81Updated last year
- 自定义Unity Shader GUI☆83Updated 3 years ago
- Smooth Normals to Improve backface Outline☆83Updated 2 years ago
- ☆45Updated 3 years ago
- ☆98Updated last year
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆148Updated 6 months ago
- ☆26Updated 3 years ago