danbaidong1111 / SmoothNormal
Smooth normal for Toon Outline, Unity package
☆22Updated 3 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for SmoothNormal
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆63Updated 5 years ago
- Custom PBR Shader for Unity URP.☆24Updated last year
- ■■Finished■■Unity plugin of making ramp texture☆35Updated 2 months ago
- ☆42Updated last month
- Added support for real-time point light shadows of unity 2020 URP☆46Updated 3 years ago
- ground truth ambient occlusion in unity urp☆24Updated last year
- TAA Unity URP Project☆17Updated 2 years ago
- Utilities for SRP shaders.☆54Updated last year
- Generate Ramp Texture☆36Updated last year
- 战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现☆61Updated last year
- ☆18Updated last year
- Hextile is a method for avoiding repetition when tiling textures.☆16Updated 6 months ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP.☆67Updated 6 months ago
- 个人的shader练习☆24Updated 9 months ago
- ☆35Updated 2 years ago
- Separable Subsurface Scatter URP☆42Updated last year
- Convert curves to Texture☆39Updated 2 years ago
- HLSL Decompiler forked from 3Dmigoto, can be used by renderdoc shader analyze☆16Updated last year
- VFX Effect made with unity☆37Updated last year
- ☆16Updated 2 months ago
- Hair cards shader for unity universal render pipeline☆20Updated last year
- PreIntegrate Skin SSS LUT Generator for Unity.☆42Updated last year
- A realistic & physically based human skin shader☆22Updated last year
- ☆16Updated 10 months ago
- ☆49Updated 3 years ago
- ☆31Updated 4 years ago
- 基于PBR的丝袜材质制作以及实现☆19Updated last year
- RTXGI-DDGI Implementation with Unity (2022.3.17f1c1-URP14.0.9)☆40Updated 5 months ago
- ☆20Updated 2 years ago