xoyojank / nebula3
☆62Updated 11 years ago
Related projects: ⓘ
- A simple mobile engine designed by the man who's addicted to realtime computer graphics☆41Updated 7 years ago
- Game engine for cross-platform☆42Updated 7 years ago
- ☆83Updated this week
- ☆30Updated 8 years ago
- RcEngine is a graphics engine implemented in C++, inspired by OGRE and KlayGE.☆14Updated 9 years ago
- A simple but modern graphic engine☆85Updated 5 years ago
- Nebula Trifid☆69Updated 10 months ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆25Updated 6 years ago
- ☆11Updated this week
- Demonstration and test harness for LuaBridge☆38Updated 11 years ago
- ☆19Updated this week
- Core libraries and utilities☆33Updated 2 years ago
- ☆52Updated this week
- Particle Universe Editor V1.6 executable + source☆16Updated 8 years ago
- Just a toy☆54Updated 8 years ago
- MIT Licensed Open Source version of Torque 3D from GarageGames☆11Updated 9 years ago
- ☆46Updated this week
- feature-rich ParticleFX alternative☆26Updated 4 months ago
- ☆107Updated this week
- Magus Gui wizzard☆18Updated 7 years ago
- CoreRender is a multi-threaded shader-based 3D engine☆12Updated 13 years ago
- ☆42Updated this week
- a simple but powerful 3D render engine with OpenGL, OpenGL ES2 (iOS, android) backends. D3D11 backend is work in progress☆79Updated 10 years ago
- Source code for the light scattering sample☆96Updated 7 years ago
- A Job system implemented with a lock free stealing queue☆27Updated last year
- ☆37Updated 12 years ago
- A cross platform game engine☆27Updated 7 years ago
- Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering…☆66Updated 7 years ago
- Just a prototype. Please use latest cocos2d-x version for official 3D features.☆122Updated 10 years ago
- OpenGL ES 3.0 Deferred Renderer☆142Updated 7 years ago