cjacobwade / BadTerrainLinks
functional but not necessarily out of the box toolset for authoring non-destructive terrain in unity
☆13Updated 2 years ago
Alternatives and similar repositories for BadTerrain
Users that are interested in BadTerrain are comparing it to the libraries listed below
Sorting:
- Physical Animations for Unity through a combination of local motor-based and global keyframed-based pose matching☆16Updated 7 months ago
- Implements Material Instance capabilities like in Unreal Engine 4☆24Updated 4 years ago
- Medieval Town Generator for Unity☆40Updated 4 years ago
- ☆34Updated 3 years ago
- A periodical texturing in Unity☆71Updated 3 years ago
- Unity3D core API fixes - NOT released by Unity, but heavily used by AssetStore publishers☆39Updated last year
- Fake stop motion effect for Unity☆36Updated 4 years ago
- World generator made in Unity☆55Updated 3 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆19Updated 8 years ago
- Raymarching in Unity using the job system☆37Updated 6 years ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆37Updated 3 years ago
- ☑️️ Generate Trello cards directly from Unity☆41Updated 4 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- A raymarching engine for Unity☆53Updated last year
- New version of my old dungeon generator☆61Updated 3 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- Fast Terrain To Mesh Converter Generator for Unity. Terrain trees and details exporter. Floating meshes adjuster.☆34Updated 11 months ago
- Automatically setup Camera viewports from RectTransforms in Unity☆40Updated 2 years ago
- Inverse Square Falloff for Unity Default Lighting☆33Updated 5 years ago
- ☆56Updated last year
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆30Updated last year
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆55Updated 6 months ago
- A simple shader which renders stylized wireframes while staying true (within reason) to the visual style of the Vectrex☆36Updated 4 years ago
- Shell based interactive grass system made with compute shaders for Unity URP☆22Updated last year
- Rendering decals to an offscreen buffer in URP for shader effects☆44Updated 4 years ago
- Add comments to the inspector via a Comment attribute or component☆19Updated 2 years ago
- Pack any color data into texture channels.☆26Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 3 years ago
- Editor extension for Unity with various tools to help working with skinned meshes.☆24Updated 4 years ago
- 🖥 An example of LCD Display shader in URP.☆33Updated 2 years ago