baratgabor / Unity3D-ReactiveScriptablesLinks
ScriptableObject based framework / scaffolding that facilitates loosely coupled communication and automatic update propagation between MonoBehaviour components.
☆32Updated 6 years ago
Alternatives and similar repositories for Unity3D-ReactiveScriptables
Users that are interested in Unity3D-ReactiveScriptables are comparing it to the libraries listed below
Sorting:
- Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessage☆32Updated 6 years ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- Adds a scene group asset to Unity Engine that allows for seamless opening of multiple scenes at once.☆33Updated 5 years ago
- Applies Preset to folders and objects☆43Updated 2 years ago
- 🌈 An improved coroutine API for the Unity game engine.☆23Updated 4 years ago
- Implements Material Instance capabilities like in Unreal Engine 4☆24Updated 3 years ago
- Library for using the GiphyAPI in Unity to get and play random Gifs as MP4s☆39Updated 5 years ago
- ☆19Updated 5 years ago
- Formation Movement☆22Updated 4 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 4 years ago
- ☆16Updated 4 years ago
- Photoshop Like History panel with shortcut navigation☆40Updated 2 weeks ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Reactive node system for Unity☆44Updated last year
- Extending a Unity3d Inspector window to show int tags☆32Updated 7 years ago
- A number of flat color palettes for Unity 3D☆28Updated 5 years ago
- A tool for Unity3D to help you pinpoint redundant data☆21Updated 5 years ago
- A secret recipe to extend Unity Editor.☆27Updated 3 years ago
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Updated 4 years ago
- Unity3D editor tool to speed up scene switching and playtesting when you are working with multiple scenes.☆42Updated 5 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆43Updated last year
- A fast, lightweight, pure C# Unity realtime-game-networking framework☆58Updated 5 years ago
- Screenshot utility for Unity runtime & editor☆30Updated 4 years ago
- Library of procedural generation code for use in Unity☆58Updated last month
- Custom post processing effects for Post Processing Stack V2☆14Updated 4 years ago
- ☆26Updated 2 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- Customizable toolbar available in the Unity editor.☆37Updated 7 years ago