baratgabor / Unity3D-ReactiveScriptables
ScriptableObject based framework / scaffolding that facilitates loosely coupled communication and automatic update propagation between MonoBehaviour components.
☆32Updated 5 years ago
Alternatives and similar repositories for Unity3D-ReactiveScriptables:
Users that are interested in Unity3D-ReactiveScriptables are comparing it to the libraries listed below
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆26Updated last year
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆32Updated this week
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 2 years ago
- Implements Material Instance capabilities like in Unreal Engine 4☆23Updated 3 years ago
- Library for using the GiphyAPI in Unity to get and play random Gifs as MP4s☆39Updated 4 years ago
- 👨👩👧 Format strings with HTML-like tags (Unity's Rich Text) in LINQ fashion☆20Updated 2 years ago
- Unity3D editor tool to speed up scene switching and playtesting when you are working with multiple scenes.☆42Updated 5 years ago
- A remote developer console for Unity☆39Updated 2 years ago
- A tool for Unity3D to help you pinpoint redundant data☆20Updated 4 years ago
- Reactive node system for Unity☆44Updated 10 months ago
- Additional types and functionality☆23Updated 3 years ago
- Unity3D core API fixes - NOT released by Unity, but heavily used by AssetStore publishers☆39Updated 6 months ago
- ☆16Updated 4 years ago
- Set of gizmos utilities for Unity☆43Updated 5 years ago
- Formation Movement☆22Updated 4 years ago
- Offscreen indicators for Unity 3D game objects☆48Updated 5 years ago
- Find the GameObjects in your Unity scene that you're after! Powered by a variety of filters☆25Updated 5 years ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆34Updated 2 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆29Updated 3 months ago
- procedural block world generation in unity☆15Updated 5 years ago
- Streamlines the transition from MonoBehaviour to DOTS in an extremely simple, modular and efficient way.☆17Updated last year
- A tool bar that can open each item of Project Settings.☆29Updated 6 years ago
- Coroutine-based utility AI for Unity3d☆36Updated 2 years ago
- Lightweight package with optimized advanced version of PlayerPrefs. Under the hood it uses the same PlayerPrefs system, but creates flexi…☆35Updated 6 months ago
- General Utilities for Unity☆30Updated 10 months ago
- A fast (faster than DOTween) and simple to use Sequencer & Tweener.☆24Updated 7 months ago
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆53Updated last year
- Automatically setup Camera viewports from RectTransforms in Unity☆37Updated last year
- A simple property binding and UX management library for Unity.☆33Updated last year