DameonL / Serializable-Collections-For-Unity
Wrappers for all the .NET collections in System.Collections.Generic that allow them to be used with the Unity editor and its serialization.
☆30Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for Serializable-Collections-For-Unity
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆29Updated 3 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated 10 months ago
- An editor extension for the Unity game engine.☆41Updated 3 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- Offscreen indicators for Unity 3D game objects☆47Updated 4 years ago
- Additional types and functionality☆23Updated 3 years ago
- Easily update Unity packages hosted via git☆43Updated 2 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆35Updated last year
- Library for generating sharp shadow volumes in Unity3D.☆47Updated 2 years ago
- Access your Google Drive™ files from within Unity editor☆48Updated last year
- Set of gizmos utilities for Unity☆42Updated 5 years ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆33Updated last year
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆56Updated 3 years ago
- ☆18Updated 6 months ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆52Updated 7 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆46Updated 4 years ago
- ☆16Updated 3 years ago
- A simple shadergraph for making spinners for button borders or loading indicators☆25Updated 3 years ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆63Updated 3 years ago
- ☆10Updated last year
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆28Updated this week
- Gives the list of scripts in the current scene with gameobject reference.☆54Updated 3 years ago
- unity mesh 27-slicing tool☆32Updated 3 years ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆63Updated this week
- A simple generic pooling script for Unity3D with a helper class☆36Updated 6 years ago
- Unity3D Visual Organising toolkit to organise Project!☆35Updated 6 years ago
- Visual behaviour & AI design tool for Unity.☆34Updated last year
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- Open-source tweening library that's part of the Juce Unity tools framework.☆26Updated 9 months ago