DameonL / Serializable-Collections-For-UnityLinks
Wrappers for all the .NET collections in System.Collections.Generic that allow them to be used with the Unity editor and its serialization.
☆33Updated 3 years ago
Alternatives and similar repositories for Serializable-Collections-For-Unity
Users that are interested in Serializable-Collections-For-Unity are comparing it to the libraries listed below
Sorting:
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆63Updated 4 years ago
- Unity editor tool for quickly changing the game's color palette☆70Updated 2 years ago
- An editor extension for the Unity game engine.☆43Updated 4 years ago
- This tool enables you to add bookmarks to your project files so you can reach them easily.☆41Updated 6 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- Easily update Unity packages hosted via git☆44Updated 3 years ago
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆56Updated 3 years ago
- ☆60Updated 4 years ago
- Collection of Unity editor helpers to boost productivity.☆69Updated 3 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆46Updated last year
- Offscreen indicators for Unity 3D game objects☆52Updated 5 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆38Updated 3 years ago
- A simple Editor can adjust the probability of items from Array☆48Updated 5 years ago
- Library for generating sharp shadow volumes in Unity3D.☆60Updated 3 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆79Updated last month
- Post Processing Stack☆26Updated 4 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆69Updated 3 years ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆80Updated 5 months ago
- Mixer for Unity's Terrain Tools 3☆58Updated 3 years ago
- A (Designed for foliage) Billboard Generator☆53Updated 3 years ago
- A procedural node based tool for Unity engine☆30Updated 2 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆50Updated 5 years ago
- The core of Heathen's coded assets. This collection of utilities, tools and componenets is the formalization of our common framework and …☆36Updated last year
- ⬜ Old school image flow effect for Unity Urp☆44Updated 4 months ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆60Updated 4 years ago
- General Utilities for Unity☆30Updated last year
- Package for taking gameplay screenshots in the Unity Editor across all three pipeline types☆59Updated 3 years ago