keenanwoodall / SinemationLinks
First pass at completely procedurally animating a humanoid.
☆31Updated 7 years ago
Alternatives and similar repositories for Sinemation
Users that are interested in Sinemation are comparing it to the libraries listed below
Sorting:
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆35Updated 6 years ago
- Creates a grid of objects and moves them up and down via perlin noise.☆31Updated 7 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Physics simulation of a tornado in Unity engine☆19Updated 6 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 6 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- Combine multiple textures into one!☆32Updated 4 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- A first pass at a flowfield☆28Updated 7 years ago
- Simple tool for baking blob shadow textures in Unity!☆24Updated last year
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- An advanced stealth system for Unity that detects how well-lit a character is, allowing characters to hide in dynamic shadows.☆37Updated 2 years ago
- Height Based 2 color gradient shaders for Unity☆29Updated 3 years ago
- use some unity graphic API to display outline post processing.☆26Updated 8 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- Ambient lighting probe sampling☆46Updated 5 years ago
- Terraced like procedural terrain made with Unity DOTS☆23Updated 5 years ago
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆37Updated 5 months ago
- Library of procedural generation code for use in Unity☆58Updated 3 months ago
- Some game mechanic implementation in Unity.☆25Updated 4 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 4 years ago
- ☆11Updated 4 years ago
- Applies Preset to folders and objects☆44Updated 2 years ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆26Updated 2 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- ☆17Updated 6 years ago
- A modified version of alexmuab's unity-mesh-triangulator☆15Updated 6 years ago