but0n / recastCLI.js
CLI tool & Node.js addon to generate navigation mesh
☆50Updated 2 years ago
Alternatives and similar repositories for recastCLI.js:
Users that are interested in recastCLI.js are comparing it to the libraries listed below
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆54Updated 4 months ago
- WebGL dunes demo☆36Updated last year
- ☆11Updated 4 years ago
- ☆46Updated 3 weeks ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆88Updated 2 years ago
- Original shader and utilities for three.js☆45Updated 10 months ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆59Updated 4 years ago
- ☆41Updated 2 years ago
- Chainable onBeforeCompile and per-mesh uniforms.☆18Updated 4 years ago
- Dynamic sky addon for t3d.☆11Updated last month
- Virtual Texturing for three.js☆35Updated 10 years ago
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- Three.js interior mapping shader.☆22Updated 2 years ago
- Game Development Toolkit for Three.js☆22Updated 2 years ago
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆30Updated 3 years ago
- Occlusion culling tests using three.js☆20Updated 7 years ago
- Lightweight mesh class for faster rendering and to reduce memory.☆11Updated 2 years ago
- progressive-shadows test☆28Updated last year
- Real-time screen-space global illumination project made for BabylonJS☆25Updated 7 months ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- Texture loading utility for WebGL and WebGPU☆122Updated last year
- Library for tracking and iteratively improving page framerate over time☆33Updated 4 months ago
- PhysX for JavaScript☆103Updated 2 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆42Updated last year
- Light Baking for three.js☆18Updated 6 years ago
- 💥This fork is THREE.js version.💥 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for y…☆31Updated 4 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆49Updated 8 months ago
- Convert THREE.Mesh to Ammo.btCollisionShape☆31Updated 9 months ago
- Particle system for Three.js☆28Updated last year