☆16Dec 12, 2020Updated 5 years ago
Alternatives and similar repositories for meep-engine
Users that are interested in meep-engine are comparing it to the libraries listed below
Sorting:
- A browserify transform stream that optimizes your glslify shaders☆22Aug 29, 2014Updated 11 years ago
- ☆46Apr 22, 2021Updated 4 years ago
- Entity Component System game engine☆289Dec 12, 2025Updated 2 months ago
- vectorscope + oscillators with stereoscopic phase capabilities which produces a myriad of intricate, symmetrical shapes, hypotrochoids, a…☆11Apr 17, 2023Updated 2 years ago
- CLI tool & Node.js addon to generate navigation mesh☆52Jun 23, 2022Updated 3 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆55Mar 6, 2023Updated 2 years ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Feb 9, 2022Updated 4 years ago
- A barebones PBR Renderer For Nodes.io from SimonHarrisCo blog post☆12May 2, 2022Updated 3 years ago
- Project5B-WebGL-Deferred-Shading-with-glTF☆11Nov 8, 2016Updated 9 years ago
- ☆15Oct 29, 2019Updated 6 years ago
- ☆17Oct 27, 2023Updated 2 years ago
- Loader and viewer for models in several formats such as glTF, FBX, and Collada. Additional formats can be easily added.☆19Mar 1, 2023Updated 3 years ago
- Demonstration of rendering 3d tiles using three.js BatchedMesh addon☆16Nov 21, 2023Updated 2 years ago
- Compute visibility polygons by Triangular Expansion☆15Dec 29, 2021Updated 4 years ago
- 🌒🌓🌔🌕🌖🌗🌘 Only 1kb simple requestAnimationFrame animation manager☆19Nov 17, 2025Updated 3 months ago
- It's a study record of 3D graphic lighting with the shaders that I created by quoting from three.js.☆16Jan 27, 2023Updated 3 years ago
- Playing with AR.js☆17Mar 2, 2023Updated 3 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆118Sep 28, 2024Updated last year
- Film emulsion-like rendering transforms for three.js☆43Sep 30, 2023Updated 2 years ago
- An experimental voxel engine.☆47Aug 3, 2023Updated 2 years ago
- Chainable onBeforeCompile and per-mesh uniforms.☆20Aug 25, 2020Updated 5 years ago
- A better InstancedMesh class for Three.js☆19Oct 9, 2021Updated 4 years ago
- WorkerTask, WorkerTaskDirector and three.js extensions☆19Oct 1, 2024Updated last year
- ArtFlow is a WebVR app where user can draw in VR☆21Sep 13, 2020Updated 5 years ago
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirley☆18Jan 17, 2021Updated 5 years ago
- PBR IBL renderer in WebGPU☆27Jun 10, 2025Updated 8 months ago
- lowww webgl2 rendering engine☆24Oct 21, 2019Updated 6 years ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆45Oct 27, 2023Updated 2 years ago
- IBL map converter for PBR☆48Mar 5, 2022Updated 3 years ago
- Visualize draw call cost.☆91Sep 1, 2022Updated 3 years ago
- WebGL Voxel Cone Tracing☆48May 11, 2018Updated 7 years ago
- Javascript bindings for Nvidia PhysX based on Embind☆28Updated this week
- PBR Material loader from cc0textures.com for webgl projects.☆23Apr 3, 2024Updated last year
- 导出PMREMGenerator生成的纹理☆25Jun 9, 2021Updated 4 years ago
- threejs sketch☆25Mar 26, 2024Updated last year
- three.js addon for triangulation of implicit surfaces and for forms with holes. The addon generates indexed BufferGeometries.☆29Jan 5, 2023Updated 3 years ago
- An UE4 project mimicking some MGS game mechanics☆25Jun 3, 2020Updated 5 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Mar 27, 2015Updated 10 years ago
- glsl tool functions☆24Apr 1, 2020Updated 5 years ago