giladdarshan / OctreeCSG
☆41Updated 2 years ago
Alternatives and similar repositories for OctreeCSG:
Users that are interested in OctreeCSG are comparing it to the libraries listed below
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆55Updated 5 months ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆91Updated 5 months ago
- ☆46Updated last month
- Mesh decimation using Quadric error metrics☆32Updated 6 years ago
- Demonstration of depth peeling in three.js☆14Updated 8 months ago
- GPU based object picking for Three.JS☆47Updated 3 years ago
- a GPU based picking class for ThreeJS lib☆79Updated 6 years ago
- Rotation and Translation controls for Threejs objects☆73Updated last year
- Dynamic sky addon for t3d.☆11Updated this week
- three.js IGES loader☆13Updated 2 months ago
- ☆20Updated last year
- Creates an orientation gizmo (similar to a view cube) to show the orientation of the camera's rotation. The user can click on each axis a…☆49Updated 2 years ago
- Texture loading utility for WebGL and WebGPU☆123Updated last year
- Proof of concept showing a single class being used to render instancing and batching geometry in a single draw call.☆14Updated 9 months ago
- A native Typescript/Javascript port of Clipper2☆37Updated last year
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆42Updated last year
- Three.js ↔ Vray bridge (renderfarm.js backend)Updated 3 years ago
- A case study in effective WebGPU patterns for rendering glTF models☆63Updated last year
- Weighted, blended order independent transparency pass for use with three.js.☆44Updated last year
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆93Updated last year
- Demonstration of rendering 3d tiles using three.js BatchedMesh addon☆15Updated last year
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆53Updated 2 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆71Updated 3 months ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆88Updated 2 years ago
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆78Updated 2 years ago
- Visualize draw call cost.☆86Updated 2 years ago
- ☆24Updated 10 months ago
- Draw lines of varying widths with a soft blurry edge in THREE.js☆28Updated last month
- progressive-shadows test☆28Updated 2 years ago
- An Particle System Editor for three.quarks☆29Updated 2 years ago