burningmime / curvesLinks
☆96Updated 5 years ago
Alternatives and similar repositories for curves
Users that are interested in curves are comparing it to the libraries listed below
Sorting:
- A port of poly2tri to C#☆127Updated 10 years ago
- ☆56Updated 7 years ago
- Fast cubic Bezier curve length calculation library☆22Updated 8 years ago
- Native shadertoy-compatible GLSL playground in .NET framework Environment☆64Updated 7 years ago
- C# implementation of OpenEXR file format☆33Updated 5 years ago
- Native plugin rendering in C++ updated for Unity 5 / VS2013+ / Xcode 6.☆45Updated 10 years ago
- PNG images encoding in C#☆71Updated 9 years ago
- .Net library for real-time Constructive Solid Geometry☆52Updated 14 years ago
- ☆35Updated 8 years ago
- a slightly hacked up version of OpenCL.Net for use in Unity3D☆33Updated 7 years ago
- Unity3d GUI framework☆37Updated 6 years ago
- A .NET wrapper for the Autodesk FBX SDK.☆42Updated 13 years ago
- Unity line mesh sample☆13Updated 8 years ago
- iOS4Unity is a Unity plugin that brings native iOS APIs to C# using only managed code.☆47Updated 10 years ago
- Snapshot of Christian Woltering's Triangle.NET (with docs)☆83Updated 7 years ago
- Constructive Solid Geometry (CSG) for Unity in C#☆46Updated 9 years ago
- C# library for building 3D tools in Unity☆120Updated 5 years ago
- For when you've had to use System.IO one time too many☆135Updated 2 years ago
- Strings in a hurry.☆64Updated 8 years ago
- A CSharp wrapper for libfive with Unity bindings☆106Updated 5 years ago
- GPU version (Unity compute compatible) of AABB triangle intersection based on Tomas Akenine-Möller's implementation that can be found her…☆73Updated 7 years ago
- An example showing how to generate per-object motion vectors when using DrawMesh.☆79Updated 8 years ago
- Use assimp importer on unity☆36Updated 9 years ago
- Shows how to support rendering motion vectors within the standard particle system of Unity.☆115Updated 8 years ago
- Json.NET is a popular high-performance JSON framework for .NET☆26Updated 10 years ago
- Fixed width lines for Unity3D☆23Updated 3 years ago
- Parallelised 2D deformable bodies using the C# Job system, Unity's Burst compiler and GPU instancing☆90Updated 7 years ago
- Signed-distance field text rendering for Unity☆195Updated 8 years ago
- Get texture data asynchronously in Unity 5☆117Updated 8 years ago
- TTF Text Rendering for Unity3d☆39Updated 5 years ago