Polygon and line clipping and offsetting library (C++, C#, Delphi) by Angus Johnson. Forked from https://sourceforge.net/projects/polyclipping. I prepared a "Release" branch (containing C# source only) for submodule usage.
☆113Jun 17, 2017Updated 8 years ago
Alternatives and similar repositories for Clipper
Users that are interested in Clipper are comparing it to the libraries listed below
Sorting:
- 2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, c…☆333Jan 26, 2018Updated 8 years ago
- C# / .NET version of Jonathan Shewchuk's Triangle mesh generator.☆538Jan 6, 2025Updated last year
- Implementation for the clipper library in rhino and grasshopper.☆81May 31, 2024Updated last year
- ☆19Apr 30, 2024Updated last year
- Originally at https://github.com/Scrawk/CGALUnity - thought I'd preserve a copy in case someone needed it☆11Dec 20, 2021Updated 4 years ago
- unity 集成c++ protobuf☆11May 3, 2019Updated 6 years ago
- 解包网易游戏NeoX引擎NPK文件,如阴阳师、魔法禁书目录。☆10Apr 15, 2018Updated 7 years ago
- Polygon and line clipping and offsetting library☆23Jun 4, 2015Updated 10 years ago
- A port of poly2tri to C#☆126Aug 27, 2015Updated 10 years ago
- Snapshot of Christian Woltering's Triangle.NET (with docs)☆82Apr 8, 2018Updated 7 years ago
- How to submit an Electron app to the Mac App Store using Electron Forge☆16Apr 25, 2024Updated last year
- Wrapper library for .NET around the excelent General Polygon Clipper library.☆11Feb 10, 2014Updated 12 years ago
- ☆18Jan 20, 2018Updated 8 years ago
- Usage of the xBim WebUI in Angular☆15Oct 10, 2023Updated 2 years ago
- Grasshopper component to export steel joints from Karamba3D to IDEA Statica Connection☆18Dec 8, 2022Updated 3 years ago
- Ruppert's Delaunay Refinement Algorithm in Unity☆576Sep 10, 2016Updated 9 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆110Nov 23, 2022Updated 3 years ago
- Basic math classes and utils.☆20Jan 9, 2024Updated 2 years ago
- Unity3D Encrypt and Decrypt data .☆15Dec 7, 2014Updated 11 years ago
- Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, pol…☆1,441Jun 18, 2024Updated last year
- C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab☆352Apr 12, 2022Updated 3 years ago
- This library contains some useful classes and methods to create Tekla Structures extensions with Tekla Open API☆62Feb 13, 2024Updated 2 years ago
- A C# implementation of a polygon clipping algorithm that enables several boolean operations (union, difference, exclusive-or and intersec…☆21Dec 30, 2016Updated 9 years ago
- Unity NavMesh To Collider☆23Nov 22, 2017Updated 8 years ago
- C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.☆1,855Jan 9, 2026Updated 2 months ago
- Polygon Clipping, Offsetting & Triangulation in C++, C# and Delphi☆2,204Updated this week
- A free & open-source Voxel editor, made with the Godot Engine!☆26Apr 14, 2020Updated 5 years ago
- Tessellation and Voxelization Geometry Library☆60Feb 27, 2026Updated last week
- ☆58May 15, 2018Updated 7 years ago
- socket.io client implemented in pure Lua☆24Nov 4, 2016Updated 9 years ago
- Interactive erosion in Unity☆182Oct 22, 2020Updated 5 years ago
- 在Unity中使用C#实现的Lua解释器☆32Feb 18, 2024Updated 2 years ago
- Integrate lua-protobuf into unlua☆31May 23, 2021Updated 4 years ago
- ☆32Oct 10, 2019Updated 6 years ago
- This is a research in how to implement group movement in RTS games☆28Nov 30, 2023Updated 2 years ago
- A header-only library that implements the Vatti clipping algorithm☆36Jan 21, 2023Updated 3 years ago
- Node Editor framework for Unity3D☆24Apr 26, 2016Updated 9 years ago
- This repo contains Scope .NET Core application and SCPI .NET Standard library that can be used to control DSO (Digital Storage Oscillosco…☆11Jun 6, 2022Updated 3 years ago
- basic helicopter control for unity3D (unmaintained)☆11Mar 16, 2016Updated 9 years ago