Facepunch / WhatUsesThisLinks
Right click an asset and get a list of assets that use it
☆228Updated 2 years ago
Alternatives and similar repositories for WhatUsesThis
Users that are interested in WhatUsesThis are comparing it to the libraries listed below
Sorting:
- A basic prefab painter for the Unity3D game engine.☆86Updated 5 years ago
- A free tool for designing tubes, ramps, curves, and half-pipes in unity☆185Updated 3 years ago
- Unity editor tool for quickly generating pipes—with pathfinding☆375Updated 2 years ago
- Decal solution for Unity's Built-In Render Pipeline☆333Updated 9 months ago
- A set of single script utils used throughout my projects☆308Updated last year
- A Sims-Like Unity Level Design Plugin☆260Updated 6 years ago
- A simple way to add buoyancy / water physics in Unity, built on the existing physics engine☆307Updated 3 years ago
- A texture maker tool for Unity.☆420Updated 5 years ago
- Blender Cavity Effect for Unity☆226Updated 3 years ago
- A replacement for UnityEvents that are: better☆135Updated 4 years ago
- Minimalist dictionary for Unity 2020 and above with native look and feel☆222Updated 11 months ago
- Camera shake for Unity☆226Updated last year
- A mesh-based PBR decal system for Unity's universal render pipeline.☆602Updated last year
- Specialized folder objects for Unity Hierarchy.☆117Updated last year
- Animated cloud shadows asset for Unity☆213Updated 3 years ago
- Vehicle physics for Unity☆438Updated 5 years ago
- The easiest way to achieve outlines in unity.☆373Updated 6 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆536Updated last year
- A designer-friendly, editor-driven Unity3D framework for connecting data and events.☆277Updated 5 years ago
- A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene …☆359Updated 3 years ago
- A framework for creating an arcade inspired physics system for vehicles in Unity☆198Updated 11 months ago
- ☆139Updated last year
- Unity cable component implementation similar to the Unreal Engine one based on verlet integration.☆249Updated 5 years ago
- Full source-code for Amplify Motion plugin for Unity☆255Updated 5 years ago
- Customizable Object Pooling for Unity.☆227Updated 2 years ago
- Community made extras for Amplify Shader Editor☆348Updated 5 years ago
- Human-friendly hierarchy for Unity.☆618Updated last year
- A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.☆164Updated 5 years ago
- 💥 An open-source script to destroy objects realistically in Unity3D.☆363Updated 6 years ago
- Some image effects and shaders to achieve a retro look in Unity☆224Updated 6 years ago