Facepunch / WhatUsesThisLinks
Right click an asset and get a list of assets that use it
☆226Updated last year
Alternatives and similar repositories for WhatUsesThis
Users that are interested in WhatUsesThis are comparing it to the libraries listed below
Sorting:
- A basic prefab painter for the Unity3D game engine.☆81Updated 5 years ago
- A free tool for designing tubes, ramps, curves, and half-pipes in unity☆183Updated 3 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆595Updated 11 months ago
- Projection Decals for Unity's Universal Render Pipeline.☆534Updated last year
- A set of single script utils used throughout my projects☆305Updated 10 months ago
- A texture maker tool for Unity.☆421Updated 5 years ago
- A replacement for UnityEvents that are: better☆135Updated 4 years ago
- Unity cable component implementation similar to the Unreal Engine one based on verlet integration.☆244Updated 5 years ago
- Decal solution for Unity's Built-In Render Pipeline☆325Updated 3 months ago
- Customizable Object Pooling for Unity.☆226Updated 2 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆270Updated 6 years ago
- An example of a simple grapple effect in Unity☆300Updated 6 years ago
- 💥 An open-source script to destroy objects realistically in Unity3D.☆363Updated 6 years ago
- A simple way to add buoyancy / water physics in Unity, built on the existing physics engine☆298Updated 3 years ago
- Full source-code for Amplify Motion plugin for Unity☆254Updated 5 years ago
- A Sims-Like Unity Level Design Plugin☆259Updated 6 years ago
- Animated cloud shadows asset for Unity☆207Updated 3 years ago
- Automatic Unity Light Probe Generation.☆173Updated 6 years ago
- Arcade vehicle physics for Unity☆433Updated 4 years ago
- Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once☆569Updated 2 years ago
- A designer-friendly, editor-driven Unity3D framework for connecting data and events.☆274Updated 5 years ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆216Updated 4 years ago
- A C# Editor Script that allows you to save a usable Mesh .asset file into your project.☆320Updated 7 years ago
- procedural shapes for Unity UI☆377Updated 5 years ago
- A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene …☆351Updated 2 years ago
- UnityEvent and System.Func had a child☆373Updated last year
- Community made extras for Amplify Shader Editor☆338Updated 5 years ago
- Unity asset to draw all built-in gizmos in the Unity Debug way☆138Updated 4 years ago
- Blender Cavity Effect for Unity☆217Updated 3 years ago
- Unity plugin to procedurally sprout foliage throughout your scene.☆124Updated 5 years ago