keypax / dynamic-walls-demoLinks
This demo project showcases dynamic walls whose sides adapt to the environment used in canceled game: Pelagos: Rise of Greece.
☆278Updated 5 years ago
Alternatives and similar repositories for dynamic-walls-demo
Users that are interested in dynamic-walls-demo are comparing it to the libraries listed below
Sorting:
- This demo project shows custom implementation of Object Pooling used in canceled game: Pelagos: Rise of Greece☆230Updated 5 years ago
- 2D Water Shader made in HLSL in Unity based on water effect from the game Kingdom☆180Updated 5 years ago
- Commandos cone of sight implemented in Unity3D☆156Updated 4 years ago
- A Sims-Like Unity Level Design Plugin☆259Updated 6 years ago
- Vehicle physics for Unity☆437Updated 5 years ago
- Spaceship flight in a similar style to Freelancer☆289Updated 6 years ago
- Destructible terrain in Unity☆454Updated 4 years ago
- A designer-friendly, editor-driven Unity3D framework for connecting data and events.☆277Updated 5 years ago
- A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.☆184Updated 7 years ago
- Animated cloud shadows asset for Unity☆212Updated 3 years ago
- Game feel on demand for Unity☆311Updated 4 years ago
- C# rock generator☆148Updated 4 years ago
- A framework for creating an arcade inspired physics system for vehicles in Unity☆196Updated 10 months ago
- A free tool for designing tubes, ramps, curves, and half-pipes in unity☆184Updated 3 years ago
- A texture maker tool for Unity.☆421Updated 5 years ago
- Procedural voxel terrain generation in Unity☆390Updated 5 years ago
- Implementation of wave function collapse approach for Unity in 3d space☆225Updated 3 years ago
- 💥 An open-source script to destroy objects realistically in Unity3D.☆363Updated 6 years ago
- A basic prefab painter for the Unity3D game engine.☆85Updated 5 years ago
- A procedural dungeon generator for Unity3d☆246Updated 4 years ago
- ☆130Updated 5 years ago
- Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).☆361Updated 3 years ago
- Unity library to dynamically keep multiple objects in camera view☆228Updated 7 months ago
- BitStrap is BitCake's collection of Unity tools that improve our workflow.☆207Updated 8 months ago
- Full projects from my Unity tutorial videos☆323Updated last year
- Los pro☆377Updated 6 years ago
- Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler☆582Updated 3 years ago
- This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for y…☆359Updated 4 years ago
- This is a fixed version of diffused outline shader from http://wiki.unity3d.com/index.php/Outlined_Diffuse_3☆236Updated 7 years ago
- A character focused Toon Shader for Unity using Shader Graph.☆456Updated 5 years ago