elnormous / ouzel
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
☆991Updated last year
Alternatives and similar repositories for ouzel:
Users that are interested in ouzel are comparing it to the libraries listed below
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,422Updated this week
- A high speed C++17 Vulkan game engine☆1,832Updated last year
- Cross-Platform C++ 2D/3D game engine☆1,349Updated last month
- Lightweight, multi-platform, data-oriented game engine.☆895Updated last year
- Modern C++14 library for the development of real-time graphical applications☆1,749Updated 5 years ago
- A modern C++ tweening library☆767Updated 11 months ago
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,212Updated last week
- Cross-platform game engine with Vulkan backend☆1,036Updated 6 months ago
- Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture☆568Updated last week
- An open source C++ game engine.☆1,526Updated this week
- Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.☆875Updated this week
- c++ toolkit for rapid development of live graphical apps and games☆1,683Updated last year
- 2D Game Engine with Lua Scripting made on top of SFML !☆827Updated 10 months ago
- Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptuall…☆1,557Updated 6 months ago
- Small C game development framework☆786Updated 2 years ago
- A basic cross-platform 3D game engine☆294Updated 6 years ago
- A cross-platform 2D game engine☆1,140Updated this week
- 🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan☆904Updated this week
- 3D C/C++ Game Engine - Created By Brady Jessup☆520Updated last year
- Free, easy, portable audio engine for games☆1,883Updated 7 months ago
- Rythe is a data-oriented C++20 game engine built to make optimal use of modern hardware.☆533Updated last week
- Base library used across multiple projects☆602Updated last week
- C++ open source 3D game engine☆1,186Updated 11 months ago
- Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch☆869Updated 3 years ago
- lightweight C++14 parser for Tiled tmx files☆409Updated last week
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆783Updated last year
- 2D engine / framework built around SFML☆220Updated last year
- Crown Engine☆2,199Updated this week
- the thin c++ game engine☆1,578Updated 3 years ago
- Automated mirror of https://hg.libsdl.org/SDL/☆577Updated 4 years ago