☆88Nov 25, 2021Updated 4 years ago
Alternatives and similar repositories for MoCap-Solver
Users that are interested in MoCap-Solver are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Marker-Based Motion Capture Data Denoising☆14Dec 21, 2021Updated 4 years ago
- Solving Optical MoCap Automatically☆247Jan 18, 2023Updated 3 years ago
- Demo code for "Neural PhysCap" Neural Monocular 3D Human Motion Capture with Physical Awareness [SIGGRAPH 2021]☆65Nov 21, 2022Updated 3 years ago
- Implementation of SIGGRAPH AISA 2023 paper "A Locality-Based Neural Solver for Optical Motion Capture"☆56May 4, 2024Updated last year
- This is the official implementation of the paper "A Neural Network Approach to Missing Marker Reconstruction in Human Motion Capture"☆39Jan 22, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆20Nov 25, 2022Updated 3 years ago
- ☆11Aug 24, 2024Updated last year
- PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time The implementation is based on [SIGGRAPH Aisa'20](https://vcai.mpi…☆211Apr 20, 2022Updated 4 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆58Jan 27, 2024Updated 2 years ago
- 🕹️ Official Implementation of Conditional Motion In-betweening (CMIB) 🏃☆131Apr 25, 2024Updated 2 years ago
- Implementation of Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fields☆216Feb 28, 2023Updated 3 years ago
- Low dimensional Kalman smoother that fills gaps in motion capture marker trajectories☆17Jun 29, 2022Updated 3 years ago
- Machine Learning, Facial Rigger☆33Jan 20, 2022Updated 4 years ago
- GDPnet: "Geometry-guided Dense Perspective Network for Speech-Driven Facial Animation." (TVCG 2021)☆11Nov 21, 2021Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [CVPR 2021] Bilevel Online Adaptation for Human Mesh Reconstruction☆53Nov 7, 2021Updated 4 years ago
- ☆83Nov 14, 2023Updated 2 years ago
- Solving SMPL/MANO parameters from keypoint coordinates.☆546Feb 4, 2022Updated 4 years ago
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆40Feb 9, 2019Updated 7 years ago
- collect papers about human motion capture☆510Mar 12, 2025Updated last year
- Motion and Shape Capture from Sparse Markers☆275Mar 23, 2022Updated 4 years ago
- Fast and Deep Facial Deformations☆86Mar 24, 2023Updated 3 years ago
- A library for machine learning research on motion capture data☆363Sep 1, 2022Updated 3 years ago
- This is the official repository for our publication "The IVI Lab entry to the GENEA Challenge 2022 – A Tacotron2 Based Method for Co-Spee…☆13May 2, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆96Nov 8, 2022Updated 3 years ago
- An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]☆1,709Jul 12, 2024Updated last year
- Robust and automatic MoCap data recovery (Matlab code).☆29Jul 13, 2018Updated 7 years ago
- The code for 3DV 2021 paper "Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Cameras"☆87Mar 17, 2026Updated last month
- Tools to load, process and visualize motion capture data☆634Dec 22, 2022Updated 3 years ago
- Normalizing flows in PyTorch☆25Sep 8, 2021Updated 4 years ago
- Single-Shot Motion Completion with Transformer☆85Mar 2, 2021Updated 5 years ago
- Source code for the article "Joint Limits"☆84Aug 14, 2024Updated last year
- Automatic Facial Retargeting☆62Oct 22, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Code for the paper Learned Vertex Descent: A New Direction for 3D Human Model Fitting (ECCV 2022)☆171Dec 8, 2023Updated 2 years ago
- Detailed Facial Geometry Recovery from Multi-View Images by Learning an Implicit Function (AAAI2022 Oral)☆65Jun 10, 2022Updated 3 years ago
- ☆17Apr 1, 2021Updated 5 years ago
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆47Feb 27, 2020Updated 6 years ago
- ➿A rerun plugin and tools for 3D animation☆28Nov 6, 2024Updated last year
- Official code for reproducing results obtained in the short paper "Text-to-Motion Retrieval: Towards Joint Understanding of Human Motion …☆46Jan 29, 2024Updated 2 years ago
- EM-POSE 3D Human Pose Estimation from Sparse Electromagnetic Trackers. This repository contains the code to our paper published at ICCV 2…☆78Oct 11, 2021Updated 4 years ago