NetEase-GameAI / MoCap-Solver
β80Updated 3 years ago
Alternatives and similar repositories for MoCap-Solver:
Users that are interested in MoCap-Solver are comparing it to the libraries listed below
- πΉοΈ Official Implementation of Conditional Motion In-betweening (CMIB) πβ124Updated 9 months ago
- β60Updated last year
- β75Updated last year
- Reproduce the work of the paper "Skeleton-Aware Networks for Deep Motion Retargeting" in Pytorchβ58Updated 4 years ago
- β89Updated last year
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraintsβ44Updated 4 years ago
- Reimplementation of robust motion in-betweeningβ96Updated 3 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.β88Updated 3 years ago
- β86Updated 2 years ago
- Motion Puzzle - Official PyTorch implementationβ111Updated 2 years ago
- Solving Optical MoCap Automaticallyβ197Updated 2 years ago
- Data structures and utilities for skeleton animations.β42Updated last year
- Demo code for "Neural PhysCap" Neural Monocular 3D Human Motion Capture with Physical Awareness [SIGGRAPH 2021]β63Updated 2 years ago
- (CVPR 2023) Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometryβ186Updated last month
- based on FBX SDK Python 2020.2 for scientific research purpose only bounded by license: https://smpl-x.is.tue.mpg.de/modellicenseβ53Updated 3 years ago
- Implementation of SIGGRAPH AISA 2023 paper "A Locality-Based Neural Solver for Optical Motion Capture"β44Updated 9 months ago
- Code for ECCV 2020 paper "Contacts and Human Dynamics from Monocular Video".β274Updated 3 years ago
- Single-Shot Motion Completion with Transformerβ85Updated 3 years ago
- π Paper: Robust Motion In-betweening πβ68Updated last year
- A Python library for working with motion data in numpy or PyTorchβ40Updated this week
- The official repository for the paper "RSMT: Real-time Stylized Motion Transition for Characters".β115Updated last year
- a learning-based human inverse kinemtics. A graph convolution network is constructed to predict SMPLx joint angles from a tepmoral sequenβ¦β24Updated 4 years ago
- Convolutional Autoencoders for Human Motion Infilling (3DV 2020)β25Updated last year
- A tool to tranform the flame texture space,shape and pose paramerter into SMPL or SMPLX model 's head(or face).β38Updated 10 months ago
- The code for 3DV 2021 paper "Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Cameras"β81Updated 2 months ago
- codes for paper "Pose-aware Attention Network for Flexible Motion Retargeting by Body Part" (TVCG2023)β128Updated 11 months ago
- β127Updated 2 years ago
- MoCaNet: Motion Retargeting in-the-wild via Canonicalization Networks (AAAI 2022)β32Updated 2 years ago
- Character Animation Tools for Python.β207Updated last year
- This repository contains an example script to convert from a SMPL model to a bvh file.β159Updated last year