syguan96 / BOALinks
[CVPR 2021] Bilevel Online Adaptation for Human Mesh Reconstruction
☆54Updated 3 years ago
Alternatives and similar repositories for BOA
Users that are interested in BOA are comparing it to the libraries listed below
Sorting:
- [ICCV 2021] DSR: Learning to Regress Bodies from Images using Differentiable Semantic Rendering☆92Updated 3 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆54Updated last year
- HPBTT-Pytorch☆36Updated 4 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆89Updated 3 years ago
- Populating 3D Scenes by Learning Human-Scene Interaction https://posa.is.tue.mpg.de/☆101Updated 3 years ago
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆87Updated 2 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆97Updated 3 years ago
- PyTorch implementation of "NASA: Neural Articulated Shape Approximation"☆44Updated 4 years ago
- ☆44Updated 4 years ago
- [CVPR'21] LEAP: Learning Articulated Occupancy of People https://neuralbodies.github.io/LEAP☆75Updated 3 years ago
- ☆67Updated 2 years ago
- Code for Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothing(ICCV21)☆114Updated 3 years ago
- ☆28Updated 5 years ago
- [CVPR 2023] CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition☆42Updated 2 years ago
- [ECCV 2022] The official repo for the paper "UNIF: United Neural Implicit Functions for Clothed Human Reconstruction and Animation".☆71Updated last year
- Implementation of "Human Body Model Fitting by Learned Gradient Descent" (ECCV 2020)☆32Updated 3 years ago
- ☆85Updated 3 years ago
- ☆38Updated last year
- Official implementation of the 3DV 2022 paper: "Neural Point-based Shape Modeling of Humans in Challenging Clothing".☆38Updated last year
- Code for "D&D: Learning Human Dynamics from Dynamic Camera", ECCV 2022 Oral☆114Updated 2 years ago
- Single-Shot Motion Completion with Transformer☆85Updated 4 years ago
- Pytorch implementation for DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networks☆45Updated 2 years ago
- ☆27Updated last year
- official implementation of [Zhang and Tang, The Wanderings of Odysseus in 3D Scenes, CVPR'22]☆69Updated last year
- [3DV 2021 Oral] Estimating two strongly interacting hand poses using Probabilistic Per-pixel Part Segmentation.☆55Updated 8 months ago
- ☆66Updated last year
- ☆57Updated 2 years ago
- Exploring Versatile Prior for Human Motion via Motion Frequency Guidance (3DV2021)☆30Updated 3 years ago
- Official implementation of the ICCV 2021 paper: "The Power of Points for Modeling Humans in Clothing".☆190Updated last year
- Read You Like a "Mesh":Interactive Body Capture in First Person Video☆42Updated 3 years ago