Reproduce the work of the paper "Skeleton-Aware Networks for Deep Motion Retargeting" in Pytorch
☆73Jul 15, 2020Updated 6 years ago
Alternatives and similar repositories for Skeleton_Aware_Networks_for_Deep_Motion_Retargeting
Users that are interested in Skeleton_Aware_Networks_for_Deep_Motion_Retargeting are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]☆1,734Jul 12, 2024Updated 2 years ago
- (CVPR 2023) Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometry☆229Jan 12, 2025Updated last year
- Tensorflow implementation of the CVPR 2018 paper: Neural Kinematic Networks for Unsupervised Motion Retargetting☆252Jan 4, 2020Updated 6 years ago
- Learning of Disentangled Pose and Movement for Unsupervised Motion Retargeting (BMVC 2019)☆22Oct 8, 2019Updated 7 years ago
- codes for paper "Pose-aware Attention Network for Flexible Motion Retargeting by Body Part" (TVCG2023)☆161Mar 11, 2024Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- HMC: Hierarchical Mesh Coarsening for Skeleton-free Motion Retargeting☆27Mar 24, 2023Updated 3 years ago
- PyTorch implementation of the EG 2020 paper: Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions☆22May 25, 2020Updated 6 years ago
- Code of [CVPR 2024] "Semantics-aware Motion Retargeting with Vision-Language Models"☆49Nov 5, 2025Updated last year
- ☆12Jul 7, 2024Updated 2 years ago
- ☆20Nov 25, 2022Updated 3 years ago
- PyTorch implementation for our paper Learning Character-Agnostic Motion for Motion Retargeting in 2D, SIGGRAPH 2019☆480Jun 21, 2022Updated 4 years ago
- Official implementation for the NeurIPS 2024 spotlight paper "Skinned Motion Retargeting with Dense Geometric Interaction Perception".☆68Jan 16, 2025Updated last year
- ☆95Nov 8, 2022Updated 3 years ago
- [ECCV 2022] Skeleton-free Pose Transfer for Stylized 3D Characters☆208Nov 21, 2023Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- use Blender software to visualize mesh sequences☆24Sep 2, 2019Updated 7 years ago
- A deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video [ToG 2020]☆589Apr 28, 2022Updated 4 years ago
- ☆12May 29, 2023Updated 3 years ago
- Biovision Hierarchy (BVH) reader for python with numpy pose output☆60Jun 17, 2022Updated 4 years ago
- Official PyTorch implementation of the paper "A Brand New Dance Partner:Music-Conditioned Pluralistic Dancing Synthesized by Multiple Dan…☆37Jul 6, 2022Updated 4 years ago
- Official PyTorch implementation of the paper "TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesis" ICCV 2023☆318Dec 11, 2023Updated 2 years ago
- ☆12Jul 14, 2024Updated 2 years ago
- Transferring Genshin PVs into a freehand style with Diffusion Model.☆10Jun 5, 2024Updated 2 years ago
- A Re-implementation of the paper "A Deep Learning Framework for Character Motion Synthesis and Editing"☆114Jan 31, 2018Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Character Animation Tools for Python.☆267Dec 19, 2023Updated 2 years ago
- dataset for ECCV 2020 "Motion Capture from Internet Videos"☆115Sep 15, 2026Updated last month
- Extracts human motion in video and save it as bvh mocap file.☆657Nov 9, 2020Updated 5 years ago
- Tools to load, process and visualize motion capture data☆638Dec 22, 2022Updated 3 years ago
- MoCaNet: Motion Retargeting in-the-wild via Canonicalization Networks (AAAI 2022)☆34Nov 1, 2022Updated 4 years ago
- PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time The implementation is based on [SIGGRAPH Aisa'20](https://vcai.mpi…☆214Apr 20, 2022Updated 4 years ago
- Convert video to the bvh motion file☆424Oct 3, 2023Updated 3 years ago
- Research project on reinforcement learning models for physics-based character locomotion☆21Dec 4, 2018Updated 7 years ago
- Official implementation of dual quaternion transformations as described in the paper "Pose Representations for Deep Skeletal Animation".☆36Jul 27, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich☆67Dec 28, 2023Updated 2 years ago
- Motion Retargeting using RobOptim (EXPERIMENTAL)☆22Jun 20, 2014Updated 12 years ago
- Unconditional Motion Synthesis from Diverse Data☆118Jul 23, 2024Updated 2 years ago
- ☆15Updated this week
- A library for machine learning research on motion capture data☆367Sep 1, 2022Updated 4 years ago
- ☆17Jan 22, 2025Updated last year
- Code for ECCV 2020 paper "Contacts and Human Dynamics from Monocular Video".☆283Oct 9, 2021Updated 5 years ago