baldoarbol / BodyShapeGPTLinks
Fine-tuned LLMs generate accurate 3D human avatars from textual descriptions using the SMPL-X model, enhancing customization and simulation in virtual environments.
☆33Updated 4 months ago
Alternatives and similar repositories for BodyShapeGPT
Users that are interested in BodyShapeGPT are comparing it to the libraries listed below
Sorting:
- [BMVC 2024] Motion Avatar: Generate Human and Animal Avatars with Arbitrary Motion☆29Updated 7 months ago
- Official code for the paper "Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfer"☆50Updated 3 months ago
- ☆21Updated last year
- The official implementatation of paper "BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamics".☆45Updated 6 months ago
- GUESS: GradUally Enriching SyntheSis for Text-Driven Human Motion Generation ( IEEE Transactions on Visualization and Computer Graphics, …☆30Updated last year
- Code from the ECCV 2024 paper "Animal Avatar Reconstructing Animatable 3D Animals from Casual Videos".☆66Updated 6 months ago
- Pytorch implementation of paper "DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusion"☆24Updated last year
- ☆33Updated 3 weeks ago
- [ICLR 2025] Pytorch Implementation of "Aligning Motion Generation with Human Perceptions".☆66Updated last month
- Official repo of "Guide3D: Create 3D Avatars from Text and Image Guidance"☆38Updated last year
- Awesome-Text2Motion-Generation☆18Updated last year
- ☆12Updated 10 months ago
- ☆36Updated 2 weeks ago
- ☆58Updated last year
- Plan, Posture and Go: Towards Open-World Text-to-Motion Generation☆41Updated 6 months ago
- Official implementation for the paper "Semantics2Hands: Transferring Hand Motion Semantics between Avatars".☆22Updated last year
- ☆48Updated 7 months ago
- ☆38Updated last year
- HMC: Hierarchical Mesh Coarsening for Skeleton-free Motion Retargeting☆27Updated 2 years ago
- Code for ReMoS: 3D-Motion Conditioned Reaction Synthesis for Two-person Interactions (ECCV 2024)☆20Updated 3 months ago
- ☆42Updated last month
- ☆27Updated last year
- ☆12Updated 7 months ago
- [CVPR 2023 Highlight] Official implementation of "NeMo: 3D Neural Motion Fields from Multiple Video Instances of the Same Action"☆46Updated last year
- TapMo: Shape-aware Motion Generation of Skeleton-free Characters☆68Updated last year
- ☆85Updated last month
- The code for CVPR 2024 paper "Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption"☆39Updated 7 months ago
- ☆52Updated 11 months ago
- Pytorch implementation of Unimotion: Unifying 3D Human Motion Synthesis and Understanding.☆61Updated last month
- Official PyTorch implementation of "Authentic Hand Avatar from a Phone Scan via Universal Hand Model", CVPR 2024.☆83Updated 10 months ago