peeweek / HDSimpleGameLinks
Unity Robots Third Person Platformer Project, rendered with HDRP / Gameplay Ingredients / Third Person Controller / Console / Build Frontend
☆55Updated 4 years ago
Alternatives and similar repositories for HDSimpleGame
Users that are interested in HDSimpleGame are comparing it to the libraries listed below
Sorting:
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆52Updated 5 years ago
- Tutorial on Custom Grass Shader in URP☆39Updated 5 years ago
- JellyBody —— shader,vertex replacement☆71Updated 7 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆25Updated 5 years ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.☆43Updated 5 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆90Updated 4 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- Dynamic Sky Sphere System☆69Updated 7 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆24Updated 4 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 6 years ago
- A fog implementation for URP that fades to the skybox colour☆39Updated last year
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆62Updated 3 years ago
- A collection of image effects for Unity.☆67Updated 2 years ago
- This displays how to create and Active Ragdoll [Physics Based Character] in unity.☆41Updated 6 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆66Updated last month
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- Multiple Shaders for Unity URP☆19Updated 4 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆69Updated 4 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆107Updated 4 years ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- Zelda Toon Shader - Unity 2019.4.0f1☆90Updated 5 years ago
- Components for make procedural cables and curved shapes☆72Updated 2 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 4 years ago
- A menu template and underlying system for use in the game engine Unity.☆61Updated 5 years ago
- A cel-shading Shader Graph for Universal Render Pipeline.☆59Updated 5 years ago
- A snow layer shader for Shader Graph and Universal Render Pipeline.☆34Updated 4 years ago
- Detroit Become Human Scan Effect in Unity 2019.2.3f1☆46Updated 5 years ago