Small demo project from the Unity Creator Advocate team. Notable features: scripting of Timeline, Cinemachine, Post-processing effects, ScriptableObjects.
☆58Jul 4, 2020Updated 6 years ago
Alternatives and similar repositories for Danmaku
Users that are interested in Danmaku are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Small demo of some various uses of Cinemachine☆13Aug 20, 2020Updated 6 years ago
- Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets☆854Oct 4, 2020Updated 6 years ago
- Public release of the Unity Royale project. All of the assets are redistributable.☆1,181May 2, 2021Updated 5 years ago
- Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package☆146Oct 31, 2019Updated 6 years ago
- ☆11Apr 12, 2019Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Inverse Jenga with sticky physics☆11Dec 3, 2025Updated 10 months ago
- Unity random level generation☆35May 29, 2019Updated 7 years ago
- ☆14Sep 17, 2017Updated 9 years ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated 2 years ago
- ☆12May 12, 2020Updated 6 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆62Jul 18, 2020Updated 6 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆30Jul 13, 2020Updated 6 years ago
- ☆13Oct 29, 2020Updated 6 years ago
- The canvas visualizer is an editor util that helps you visualise all of your rectangle transforms within your canvas for easier navigatio…☆37Aug 18, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Open-source Procedural Object Spawner Tool | for Unity Engine☆101Jul 28, 2024Updated 2 years ago
- Fire off a background build of your Unity project and continue working.☆13Mar 10, 2020Updated 6 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆15Oct 4, 2019Updated 7 years ago
- Simple Unity Generate Vertex Color Model Tool☆41Feb 24, 2020Updated 6 years ago
- ☆62Jun 3, 2024Updated 2 years ago
- ☆15Mar 19, 2018Updated 8 years ago
- A collection of common frameworks and tools for Unity-based projects☆79Aug 28, 2023Updated 3 years ago
- 🥎 An example of fluorescence shader in URP.☆32Jun 28, 2020Updated 6 years ago
- Unity tool for configurating enemy waves☆18Aug 1, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Jobs-based line rendering for Unity 2020.2+☆27May 9, 2021Updated 5 years ago
- Source code for my custom tools tutorials in Unity☆36May 8, 2020Updated 6 years ago
- Unity Open Project #1: Action-adventure☆19Feb 16, 2021Updated 5 years ago
- World generator made in Unity☆54Feb 27, 2022Updated 4 years ago
- A physically-based Toon Shader for Unity☆23Apr 24, 2020Updated 6 years ago
- Simple optimized UI effect. Inspired by Marerial Design☆17Apr 26, 2023Updated 3 years ago
- Chronos is a 2D boilerplate project for Unity primarily aimed for pixel art games. It includes project structures, helper classes, edito…☆14Jun 9, 2021Updated 5 years ago
- ☆11Jan 26, 2021Updated 5 years ago
- A Unity project that provides a "Digital Painting", a scene that is automatically explored by the camera. It provides a frameowork in whi…☆13Jul 27, 2019Updated 7 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph☆493Jan 4, 2022Updated 4 years ago
- 基于深度的Bloom实现☆17Jan 23, 2019Updated 7 years ago
- A type-safe replacement to SendMessage.☆16Sep 10, 2022Updated 4 years ago
- A simple dialogue tree editor for unity☆16Oct 10, 2018Updated 8 years ago
- Big list of what I found to be awesome and useful Unity links, repos, tutorials, and things of that nature☆13Mar 9, 2019Updated 7 years ago
- A stippling post-processing effect for Unity☆35Aug 5, 2020Updated 6 years ago
- ☆20Aug 18, 2024Updated 2 years ago