sfederic / VEngineLinks
Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX
☆79Updated 4 months ago
Alternatives and similar repositories for VEngine
Users that are interested in VEngine are comparing it to the libraries listed below
Sorting:
- 2D/3D game engine from scratch☆92Updated 7 months ago
- Next-gen general purpose game engine written in modern C++☆59Updated this week
- An experimental game engine.☆182Updated 2 weeks ago
- 3D game engine using C++20 and Vulkan (WIP)☆127Updated last year
- OpenGL Renderer w/ FrameGraph☆107Updated 6 months ago
- Open source C++ 3D game engine☆161Updated this week
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆107Updated 3 months ago
- 💥 A modern cross-platform game engine (WIP)☆194Updated this week
- Framework for rapid OpenGL demos prototyping☆110Updated 9 months ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆251Updated last month
- DirectX11 graphics engine☆137Updated 9 months ago
- A 3D Render engine built on top of OpenGL☆119Updated 2 years ago
- 🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!☆101Updated 11 months ago
- A rendering engine, what else?☆51Updated 3 years ago
- A cross-platform game engine/editor written in modern C++ (WIP)☆167Updated last year
- 3D Game Engine/Renderer☆62Updated 2 years ago
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆190Updated 5 months ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆70Updated last week
- A Vulkan Render Engine☆117Updated this week
- Vulkan Game-Engine Project☆60Updated last year
- Experimental DirectX 12 Rendering Engine☆91Updated 4 months ago
- Yet another pet engine☆72Updated 6 months ago
- A simple yet powerful data-driven game engine built in C++☆245Updated this week
- A Game Engine written by Moritz Gooth using c/c++ and vulkan.☆36Updated 2 weeks ago
- directx11 renderer☆33Updated 3 years ago
- My DirectX 12 playground - engine, editor and a sample game.☆96Updated this week
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆30Updated 6 months ago
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆66Updated 5 months ago
- A demo skeletal animation implementation using assimp, glm and modern opengl☆26Updated last year
- Utilities built on top of core module☆130Updated 2 weeks ago