sfederic / VEngine
Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX
☆72Updated 3 weeks ago
Alternatives and similar repositories for VEngine:
Users that are interested in VEngine are comparing it to the libraries listed below
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 4 months ago
- 2D/3D game engine from scratch☆83Updated this week
- An experimental game engine.☆152Updated 2 months ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆68Updated this week
- A cross-platform game engine/editor written in modern C++ (WIP)☆162Updated 5 months ago
- DirectX 11 graphics engine☆133Updated last month
- Next-gen general purpose game engine written in modern C++☆57Updated 3 weeks ago
- Render graph-based Vulkan API abstraction library☆138Updated 8 months ago
- A Vulkan Render Engine☆82Updated 2 weeks ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆88Updated this week
- A 3D Render engine built on top of OpenGL☆119Updated last year
- Open source C++ 3D game engine☆124Updated 3 weeks ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆168Updated this week
- OpenGL Renderer w/ FrameGraph☆81Updated last year
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆210Updated last year
- Vulkan based game engine☆240Updated 2 weeks ago
- DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, …☆131Updated last week
- A rendering engine, what else?☆50Updated 3 years ago
- My toy engine, mainly for rendering experiment and prototyping.☆262Updated last month
- DirectX12 game engine☆62Updated 9 months ago
- 🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!☆86Updated 3 months ago
- Vulkan Game-Engine Project☆59Updated 8 months ago
- directx11 renderer☆32Updated 2 years ago
- Utilities built on top of core module☆121Updated last week
- Simple CPU/GPU profiler with ImGui HUD☆68Updated last year
- A Game Engine written by Moritz Gooth using c/c++ and vulkan.☆35Updated 2 months ago
- My current hobby project - game engine with Vulkan renderer☆26Updated last year
- Framework for rapid OpenGL demos prototyping☆109Updated last month
- My DirectX 12 playground - engine, editor and a sample game.☆95Updated 3 weeks ago
- Experimental DirectX 12 Rendering Engine☆82Updated last week