[SIGGRAPH 2017] Realistic diffraction is the official implementation of the paper Practical Acquisition and Rendering of Diffraction Effects in Surface Reflectance. Antoine Toisoul and Abhijeet Ghosh. ACM Transactions on Graphics, 2017
☆16Jun 13, 2021Updated 4 years ago
Alternatives and similar repositories for realistic_diffraction
Users that are interested in realistic_diffraction are comparing it to the libraries listed below
Sorting:
- "A Spatial Target Function for Metropolis Photon Tracing", ACM TOG, Code repository☆20Apr 24, 2023Updated 2 years ago
- C++17 implementation of "Local Bases for Model-reduced Smoke Simulations" [Mercier 2020] in 2D with dynamic obstacles.☆10Mar 22, 2020Updated 5 years ago
- Implementation of algorithms to compute reflectance maps from measurements with gradient illumination.☆53Mar 20, 2021Updated 5 years ago
- Render any renderable node in background.☆11Jul 18, 2019Updated 6 years ago
- HDK node using OpenVDB, testing and learning resource☆14Dec 1, 2017Updated 8 years ago
- ☆21Feb 12, 2026Updated last month
- JSON to VEX Bindings☆12Sep 15, 2020Updated 5 years ago
- A Machine Learning Global Illumination renderer based on PBRTv3☆21Jul 31, 2021Updated 4 years ago
- A Direct3D 11 program to render captured materials using Oculus Rift, using materials from Two-Shot SVBRDF Capture for Stationary Materia…☆18May 20, 2016Updated 9 years ago
- Universal shader converter for Houdini☆15Oct 25, 2017Updated 8 years ago
- VILTRUM: Varied Integration Layouts for arbiTRary integrals in a Unified Manner - A C++17 header-only library that provides a set of nume…☆17Mar 13, 2026Updated last week
- Integrating Clipped Spherical Harmonics Expansions☆47Aug 20, 2020Updated 5 years ago
- The Visual Computing Library☆20Mar 13, 2026Updated last week
- Demoscene graphics engine.☆60Jul 29, 2020Updated 5 years ago
- My personal pet game engine in C++.☆32Feb 20, 2023Updated 3 years ago
- Basic implementation of the Reduced Immersed Method [Brandt, Scandolo, Eisemann, Hildebrandt 2019]☆12Aug 6, 2020Updated 5 years ago
- implementation of basic numerical methods☆12Apr 21, 2021Updated 4 years ago
- An implementation of "Air Meshes for Robust Collision Handling", SIGGRAPH (2015)☆16Aug 30, 2017Updated 8 years ago
- nimbus: a cloud computing framework for high performance computations☆26Apr 15, 2020Updated 5 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆66Mar 23, 2019Updated 6 years ago
- Finite Element Analysis Toolbox 3☆16Feb 3, 2026Updated last month
- a CPU/GPU physically based renderer☆35Dec 17, 2022Updated 3 years ago
- FbxPipeline (https://github.com/VladSerhiienko/FbxPipeline) accompaning project, WIP.☆12Jul 4, 2019Updated 6 years ago
- 6 DOF Stereo Visual EKF Slam☆15Sep 25, 2014Updated 11 years ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆24Jun 2, 2017Updated 8 years ago
- Easily create and remove non-intrusive outlines which follow an outline standard for your sprites.☆12May 11, 2023Updated 2 years ago
- ☆38Jun 1, 2016Updated 9 years ago
- ☆10Dec 3, 2020Updated 5 years ago
- Nanairo is a physically plausible spectral renderer.☆33Aug 31, 2019Updated 6 years ago
- As Rigid As possible deformation algorithm☆11Apr 21, 2021Updated 4 years ago
- SIGGRAPH Asia 2016 - Crumpling Sound Synthesis: Perceptual Study. Customizable php-based online user study forms. Four-alternative forced…☆15Sep 15, 2016Updated 9 years ago
- Real-Time Example-Based Elastic Deformation [SCA 2012]☆16May 21, 2020Updated 5 years ago
- This is the code that corresponds to the paper: J. Heinly, E. Dunn, and J.M. Frahm, "Correcting for Duplicate Scene Structure in Sparse 3…☆25Jul 10, 2015Updated 10 years ago
- DiffNet: A FEM based neural PDE solver package☆12Apr 9, 2024Updated last year
- Book by Dr. Jason Brownlee☆11Sep 14, 2020Updated 5 years ago
- ☆21Aug 26, 2018Updated 7 years ago
- 3D Navier-stokes solver for incompressible fluids using java 8 for regions including obstacles and surface☆11Jun 6, 2023Updated 2 years ago
- Simulate motion of particles in Taylor Green Vortex with different Stokes number☆10Oct 31, 2018Updated 7 years ago
- Houdini VEX/CVEX shader for Arnold☆31Jun 23, 2017Updated 8 years ago