omercier01 / basisfluidLinks
C++17 implementation of "Local Bases for Model-reduced Smoke Simulations" [Mercier 2020] in 2D with dynamic obstacles.
☆10Updated 5 years ago
Alternatives and similar repositories for basisfluid
Users that are interested in basisfluid are comparing it to the libraries listed below
Sorting:
- Hierarchical Optimization Time Integration (HOT) for efficient implicit timestepping of the material point method (MPM)☆100Updated 5 years ago
- try to reimplement Euler based fluid☆48Updated 4 years ago
- Real-Time Example-Based Elastic Deformation [SCA 2012]☆16Updated 5 years ago
- A 2D fluid engine built on Taichi . Developing ...☆19Updated 5 years ago
- A high-performance library for multi-physics simulations and geometric computation☆32Updated 4 years ago
- Signed Distance Function from triangle mesh.☆93Updated 6 years ago
- ☆14Updated 4 years ago
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆50Updated 8 years ago
- PIC/FLIP/APIC fluid simulation☆37Updated 4 years ago
- Jet Framework's rendering resources☆34Updated 5 years ago
- ☆51Updated last year
- Optimization-based implicit material point method☆47Updated 8 months ago
- Real-time Collision Culling of a Million Bodies on Graphics Processing Units. SIGGRAPH ASIA, Dec. 2010☆18Updated 10 years ago
- ☆17Updated 5 years ago
- Levelset-light is an open source C++ library for storing and manipulations on voxel data. It is used for representing geometry in fluid d…☆20Updated 7 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆39Updated 11 years ago
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆48Updated last year
- A research-oriented fluid solver for computer graphics☆55Updated last year
- DCGrid: An Adaptive Grid Structure for Memory-Constrained Fluid Simulation on the GPU☆22Updated 2 years ago
- A Fluid Simulator on GPU☆32Updated 4 years ago
- ☆38Updated 9 years ago
- A quick implementation of MLFLIP☆47Updated 6 years ago
- Sources for the paper Fast approximations for boundary element based brittle fracture simulation☆50Updated 5 months ago
- SDF-based collision detection with MPM-based simulation☆41Updated 3 years ago
- SPH simulation in Vulkan compute shader.☆48Updated 2 years ago
- Particle sampling with SPH-based relaxation.☆15Updated 6 years ago
- SCI-Solver_Peridynamic is a C++/CUDA library written to simulate a fracture behavior in a particle cloud model. It uses GPU hardware to p…☆22Updated 6 years ago
- ☆25Updated 6 years ago
- ☆14Updated 4 years ago
- [SIGGRAPH 2017] Realistic diffraction is the official implementation of the paper Practical Acquisition and Rendering of Diffraction Effe…☆16Updated 4 years ago