Adds proper Apple Pencil support to Unity's InputSystem.
☆34Jul 8, 2024Updated last year
Alternatives and similar repositories for UnityApplePencil
Users that are interested in UnityApplePencil are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Unity library that leverages the Meta Quest Passthrough Camera API to perform spatial alignment☆23May 8, 2025Updated last year
- Witcher 3 inspired wraith effect in Unity☆12Mar 14, 2020Updated 6 years ago
- Unity implementation of a generalization of Schlick’s bias & gain functions☆11Oct 22, 2020Updated 5 years ago
- Generate Unity Texture2D from AudioClip☆20Mar 9, 2019Updated 7 years ago
- ☆14Sep 17, 2017Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A custom editor tool for unity that allows you to move transforms relative to the scene camera☆10May 19, 2021Updated 5 years ago
- Elevation data from all The Witcher 3 levels☆18Dec 24, 2025Updated 5 months ago
- A third person camera view that can run in the Unity Editor / Play Mode.☆53May 14, 2021Updated 5 years ago
- Basic Hand Tracking app. Made with Unity+OpenCV☆16Sep 7, 2020Updated 5 years ago
- UnityのTimeline上でのイベント☆15Apr 15, 2019Updated 7 years ago
- A collection of feature rich gameplay systems for Unity.☆36May 5, 2023Updated 3 years ago
- A lightweight Mastodon API Client addon for Godot 4.0☆30Dec 1, 2022Updated 3 years ago
- DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3D☆39Dec 11, 2025Updated 6 months ago
- Testbed for Unity Shader Graph☆39Apr 3, 2022Updated 4 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A compute shader that generates a height map from 2D vector contours. This can be used to generate three-dimensional geometry out of two-…☆19Aug 23, 2021Updated 4 years ago
- 基于深度的Bloom实现☆17Jan 23, 2019Updated 7 years ago
- ☆16Dec 3, 2020Updated 5 years ago
- ☆45Nov 23, 2025Updated 6 months ago
- An implementation of polygon splitting algorithm (unfinished)☆10Jan 8, 2016Updated 10 years ago
- This extension helps out people who suffer from Unity's poor UX.☆18Jun 29, 2021Updated 4 years ago
- 【Unity】選択した Package を Assets フォルダに移動するエディタ拡張☆10Nov 27, 2021Updated 4 years ago
- A space simulation game developed in Unity that simulates everything from moons and planets to star systems and galaxies.☆16Aug 27, 2021Updated 4 years ago
- 個人で制作したUnityのシェーダーです。 Shaders for Unity I wrote.☆11Dec 17, 2021Updated 4 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- This is the source for a Mixed Reality + Bing Maps API tutorial using StereoKit and C#☆14Feb 21, 2025Updated last year
- Some naive experiments with procedural city generation in Unity☆20Feb 21, 2020Updated 6 years ago
- Generate VAT, NormalTex, Material, and Prefab from animated model.☆22Jul 1, 2025Updated 11 months ago
- Exemplar Unity project for demonstrating SLAM alignment approaches for creating co-located Mixed Reality experiences☆10Nov 6, 2020Updated 5 years ago
- ☆17Apr 29, 2024Updated 2 years ago
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆20Jun 28, 2019Updated 6 years ago
- haoblackj's Novel Environment Template!!☆16Apr 10, 2024Updated 2 years ago
- windows 7 + 8 touch for OF☆20Aug 28, 2015Updated 10 years ago
- A Python implementation of isotropic remeshing algorithm based on Open3D library☆15Jan 15, 2024Updated 2 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Credits scroll scene rich of options (for Godot Game Engine).☆18Jan 30, 2026Updated 4 months ago
- this Sample is realize the 'way-finding' demo using Azure Spatial Anchors.☆11May 16, 2021Updated 5 years ago
- A work-in-progress community-maintained set of themes and components for StereoKit.☆10Aug 11, 2022Updated 3 years ago
- A set of shaders for Unity which use the rim of a surface to suggest depth.☆34Aug 15, 2021Updated 4 years ago
- RGB-based human pose estimation from a webcam in Unity using Vuforia and Barracuda with Pose-ResNet-50 and MiDaS☆10Mar 27, 2022Updated 4 years ago
- Place to experiment with using facial detection on HoloLens in research mode☆12Jun 19, 2018Updated 8 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆25Nov 27, 2019Updated 6 years ago