chavaloart / urp-multi-passLinks
A Unity URP cartoon shader with multiple passes
☆39Updated 5 years ago
Alternatives and similar repositories for urp-multi-pass
Users that are interested in urp-multi-pass are comparing it to the libraries listed below
Sorting:
- Optimized blur for Unity using compute shaders☆33Updated 6 years ago
- Unity Raymarching Examples☆81Updated 8 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆90Updated 4 years ago
- Experiments with Unity's scriptable rendering pipeline.☆31Updated 7 years ago
- Just a sandbox for experimenting with the animation rigging package☆28Updated 6 years ago
- Simple Example that uses 3d textures to raymarch volumes☆63Updated 3 years ago
- A cel-shading Shader Graph for Universal Render Pipeline.☆58Updated 5 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆101Updated 6 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆97Updated last year
- Examples of how to draw a procedural triangle in Unity3D☆62Updated 2 years ago
- This is companion repository with shaders and scripts for my site.☆44Updated 4 years ago
- Gaussian and kawase blur for Unity3D☆55Updated 8 years ago
- ComputeShader implementation trails for Unity☆148Updated last year
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆89Updated 5 years ago
- Unity sample: Loading data from unmanaged memory to a GPU buffer.☆58Updated 4 years ago
- 3D Compute shader-based particle flowfield☆70Updated 5 years ago
- All the ways to efficiently render 1 Million cubes in Unity3d (I could think of).☆58Updated 6 years ago
- Simple separable Gaussian blur function for URP☆51Updated 4 years ago
- Baking run-time shaders into textures in Unity☆116Updated 6 years ago
- 🧱 An example of geometry shader in URP.☆107Updated 5 years ago
- Sample Project for Animation / Film Projects☆78Updated 3 years ago
- ☆98Updated 4 years ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.☆139Updated 8 months ago
- Voronoi mesh generator☆89Updated 3 years ago
- Superfast CPU boids for Unity☆99Updated 3 years ago
- View-aligned mesh slicing for Unity.☆77Updated 9 years ago
- Various C# scripts.☆87Updated last week
- Vertex animation with C# Job System and new Mesh API☆112Updated 6 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆107Updated 4 years ago
- Light Probe Intensity Adjustment Tool for Unity3D☆70Updated 3 years ago