π A clone of @rygorous series of posts on the graphics pipeline.
β102Mar 7, 2021Updated 5 years ago
Alternatives and similar repositories for a-trip-through-the-graphics-pipeline-book
Users that are interested in a-trip-through-the-graphics-pipeline-book are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Pathtracer pet project. Follow the interesting bits of its development in my blog.β12Oct 4, 2023Updated 3 years ago
- β11Oct 29, 2020Updated 6 years ago
- A wrapper for Intel(R) MetricsDiscovery API that simplifies some common tasks and provides a more unified interface across different grapβ¦β22Jan 3, 2023Updated 3 years ago
- βͺπ±A modern OpenGL starter repo that you could use to get the ball rolling.β33May 15, 2020Updated 6 years ago
- Header-only 3D API Wrapperβ16Apr 5, 2018Updated 8 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer β’ AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- MSAA and Temporal AA Sampleβ349Mar 20, 2021Updated 5 years ago
- A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw callsβ106Nov 11, 2018Updated 7 years ago
- Implement some RTR and PBR papersβ47Jul 8, 2017Updated 9 years ago
- Image processing tool for physically based shading.β33Aug 18, 2021Updated 5 years ago
- β133Mar 27, 2023Updated 3 years ago
- Public repository for my GDC 2019 presentation "Breaking Down Barriers"β127Mar 24, 2019Updated 7 years ago
- A Vulkan implementation of the Visibility Buffer rendering method with hardware tessellationβ22Jul 10, 2019Updated 7 years ago
- Software rasterizer based on Larrabee'sβ44Aug 8, 2016Updated 10 years ago
- πΊ Fast header-only holes-supporting triangulation library based on Seidel's algorithm.β44Oct 19, 2026Updated 2 weeks ago
- Managed hosting for WordPress and PHP on Cloudways β’ AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- This renderer is based on the framework of Peter Shirley's ray tracing in one weekend and is extended with tracing almost all of the surfβ¦β20Nov 12, 2018Updated 7 years ago
- Headers Only C++11 Memory Allocation library. No std library used.β11Sep 4, 2023Updated 3 years ago
- Playing around with Vulkan and random dungeon generationβ18Oct 14, 2017Updated 9 years ago
- Cross-platform real-time rendering engine just for myselfβ103Jun 6, 2018Updated 8 years ago
- β90Jun 5, 2017Updated 9 years ago
- A real-time interactive progressive path tracer on the GPU.β32Mar 23, 2021Updated 5 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.β18Aug 12, 2019Updated 7 years ago
- A demo of various normal map filtering techniques for reducing specular aliasingβ91Oct 13, 2025Updated last year
- Record and replay π± input with precise timingβ17Sep 12, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Simulating Unreal's Shader Complexity and Quad Overdraw in Unityβ13Jan 16, 2020Updated 6 years ago
- A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.β191Jun 17, 2019Updated 7 years ago
- Source code + article about efficient ray casting against triangles for gamesβ15May 29, 2021Updated 5 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5β35Jun 27, 2015Updated 11 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.β43Jun 3, 2022Updated 4 years ago
- π₯§ An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.β44Apr 27, 2019Updated 7 years ago
- β33May 2, 2022Updated 4 years ago
- Position Based Fluids 2D Tutorialβ15Feb 17, 2022Updated 4 years ago
- Backing repo for my blogβ16Nov 17, 2025Updated 11 months ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- πΆchihuahua - tiny & fast rendering libraryβ13Aug 9, 2016Updated 10 years ago
- My own framework on which I try things (mostly rendering-related)β19Jun 29, 2025Updated last year
- An OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scattering paper.β91Dec 4, 2019Updated 6 years ago
- Adaptive Screen Space Ambient Occlusionβ255Jan 3, 2023Updated 3 years ago
- An order-independent transparency demo framework, including optimizations and benchmark support.β36Apr 23, 2016Updated 10 years ago
- Chop 3D objects to meshletsβ457Nov 29, 2022Updated 3 years ago
- C++17 GLSL-like vector and matrix math libβ189Jan 16, 2022Updated 4 years ago