REYES renderer in C++
☆19Jan 2, 2022Updated 4 years ago
Alternatives and similar repositories for reyes
Users that are interested in reyes are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Toy RenderMan renderer☆16Dec 30, 2023Updated 2 years ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆13Oct 8, 2017Updated 8 years ago
- Open Source RenderMan☆15Jan 23, 2010Updated 16 years ago
- A GPU triangle mesh voxelizer using the geometry shader.☆13Dec 24, 2015Updated 10 years ago
- Making SDFs cast shadows and write depth in Unity☆24Oct 21, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Sep 28, 2017Updated 8 years ago
- A library for Amazon Neptune that enables AWS Signature Version 4 signing for HTTP using Netty.☆18May 28, 2026Updated last week
- ☆12Jan 23, 2016Updated 10 years ago
- GPU-accelerated path tracer☆10Dec 10, 2015Updated 10 years ago
- Directx 12 toy engine☆41Mar 21, 2020Updated 6 years ago
- ☆12Feb 3, 2019Updated 7 years ago
- mango fun framework☆11Feb 17, 2021Updated 5 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Sep 27, 2014Updated 11 years ago
- Render a black hole.☆11Jan 20, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- qt widget / qml port of switch usd example☆13Sep 27, 2021Updated 4 years ago
- Tile-based SW rasterizer☆37Dec 21, 2019Updated 6 years ago
- Baker Texture data to Model, for example vertex color, uv channel.☆12Jun 20, 2023Updated 2 years ago
- ☆13Nov 11, 2019Updated 6 years ago
- ☆24Dec 8, 2014Updated 11 years ago
- 🕷 哇来扒一扒p站hhhh (Web scraper for pixiv)☆12Aug 13, 2018Updated 7 years ago
- Chop 3D objects to meshlets☆453Nov 29, 2022Updated 3 years ago
- Utility to sign DXIL code after compilation☆22Feb 18, 2019Updated 7 years ago
- CIS565 Final Project☆13Dec 8, 2014Updated 11 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Apr 3, 2017Updated 9 years ago
- Implementation of the Visual Studio 2013 package visualizer as a Visual Studio 2015 extension. Version for VS 2017 can be found here: htt…☆13Mar 15, 2017Updated 9 years ago
- Real-time Indirect lighting with Reflective Shadows Maps in WebGL☆49Apr 29, 2017Updated 9 years ago
- Example of UNORM (GL_RGBA8) vs SNORM (GL_RGBA8_SNORM) vs SRGB (GL_SRGB8_ALPHA8) textures in GL.☆17Jul 10, 2019Updated 6 years ago
- the Dependent Unboxed higher-oRder Intermediate Notation☆14Feb 8, 2022Updated 4 years ago
- Monte Carlo Path Tracer in Unity3D using compute shader☆12Jul 1, 2020Updated 5 years ago
- LiveLink plugin for Unreal Engine (UE) to handle VRPN for camera positioning and rotation☆16Mar 29, 2021Updated 5 years ago
- Collection of scripts designed for the Real Virtuality Simulation Engine☆15Mar 15, 2014Updated 12 years ago
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Aug 7, 2015Updated 10 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Open source release of the Piko graphics pipeline compiler.☆15May 5, 2015Updated 11 years ago
- ☆13Mar 2, 2021Updated 5 years ago
- Collection of generative models in Tensorflow☆12Dec 20, 2017Updated 8 years ago
- GPU texture/buffer performance tester☆682Nov 19, 2020Updated 5 years ago
- Various graphic effects implemented in OpenGL☆15Aug 7, 2021Updated 4 years ago
- Implementation of the Eurographics 2021 paper: "Correlation-Aware MIS for Bidirectional Rendering Algorithms"☆14Mar 9, 2021Updated 5 years ago
- Small library for distributing uniformly-generated uint32_t values (such as from an RNG) over a wide variety of types, shapes, and ranges…☆19Apr 13, 2026Updated last month