The Game Developers Conference (GDC) 中英文摘要索引
☆109Feb 9, 2025Updated last year
Alternatives and similar repositories for GDC-Index
Users that are interested in GDC-Index are comparing it to the libraries listed below
Sorting:
- A ray tracing renderer written in C++20☆21Feb 10, 2023Updated 3 years ago
- ☆47Sep 30, 2025Updated 5 months ago
- 扩展Unity功能的一些模块☆20Jul 10, 2025Updated 7 months ago
- 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化☆21Sep 23, 2023Updated 2 years ago
- ☆15Nov 8, 2024Updated last year
- DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3D☆39Dec 11, 2025Updated 2 months ago
- Unity mipmap streaming texture memory optimization solution☆102Nov 7, 2023Updated 2 years ago
- TimeLine Event☆28Jul 5, 2024Updated last year
- These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.☆10Feb 20, 2019Updated 7 years ago
- A tool used to manage #defines in a Unity project to enable/disable optional features in supporting packages and to produce cleaner and m…☆14Jul 22, 2023Updated 2 years ago
- Houdini HDK backended research oriented physics-based animation infrastructure.☆13Apr 27, 2024Updated last year
- 如何用github+google notebooklm收藏,学习网页知识☆15May 15, 2025Updated 9 months ago
- gkNextEngine: cross platform 3D game engine written in modern c++ and vulkan with modern rendering features.☆100Feb 10, 2026Updated 3 weeks ago
- A rendering engine based on Vulkan, designed to implement various graphics algorithms.☆29Sep 28, 2023Updated 2 years ago
- Unified Incremental Potential Contact Framework Documentation☆13Updated this week
- Real-time snow rendering using Unity's HDRP, covering shading, deformation, and simulation of snow.☆11Mar 13, 2022Updated 3 years ago
- This repository contains a Unity-based AI debugging tool that leverages GPT Assistants for runtime analysis. At design time, it creates a…☆16Jun 25, 2024Updated last year
- Team Project for 2024 Autumn Advanced Computer Graphics☆27Jan 14, 2025Updated last year
- A Unity base on [C#] Attribute Event System☆66Sep 11, 2025Updated 5 months ago
- Havok Physics & Animation 2013 v1.0r1☆39Dec 2, 2025Updated 3 months ago
- 面向教学的蒙特卡洛路径追踪(Monte Carlo Path Tracing)渲染框架☆66Mar 17, 2025Updated 11 months ago
- ☆99Apr 18, 2024Updated last year
- 为高性能而生的游戏运行时与工具箱☆918Oct 20, 2025Updated 4 months ago
- Node Canvas actions for DoTween library☆12May 31, 2018Updated 7 years ago
- Unity Tools☆225Oct 15, 2025Updated 4 months ago
- ToonRenderPipeline Unity6 RayTracing☆677Oct 6, 2025Updated 5 months ago
- Tool to work with unity memory snapshots☆47Jan 10, 2025Updated last year
- ground truth ambient occlusion in unity urp☆44Sep 1, 2025Updated 6 months ago
- HLSL Decompiler forked from 3Dmigoto (v2: modify from repository, and fixing some bugs)☆39Jan 19, 2024Updated 2 years ago
- a comprehensive collection of video game tech analysis resources☆1,109Oct 13, 2025Updated 4 months ago
- Collection of best practices, optimization guides, architecture overview, performance counters☆52Feb 5, 2026Updated last month
- Source Code for EG 2025 Paper "Many-Light Rendering Using ReSTIR-Sampled Shadow Maps"☆24Jul 28, 2025Updated 7 months ago
- Quasi-Random Number Generator for C#☆23Nov 28, 2024Updated last year
- ☆16Jun 13, 2024Updated last year
- A simple physics collision system suited for large numbers of entities *FORKED*☆47Mar 2, 2021Updated 5 years ago
- ☆19Feb 2, 2015Updated 11 years ago
- 自撰作品《AI精准操作手册:从Prompt工程到认知导航》(AI Precision Operations Manual: From Prompt Engineering to Cognitive Navigation)☆51Nov 9, 2025Updated 3 months ago
- ☆15Sep 22, 2021Updated 4 years ago
- Danganronpa Simulator: Play Among Us-like Game with AI Agents☆33May 11, 2025Updated 9 months ago