OTFCG / Awesome-Game-Analysis
a comprehensive collection of video game tech analysis resources
☆832Updated 4 months ago
Related projects: ⓘ
- A wonderful list of Game Development resources.☆3,067Updated last week
- Customized High-Quality Rendering Pipeline in Unity3D☆900Updated 4 years ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆1,790Updated 4 years ago
- 为高性能而生的游戏运行时与工具箱☆735Updated last week
- ☆314Updated this week
- Unity Basic Shader☆593Updated 3 months ago
- 记录学习Unity Shader过程中实现过的一些Demo。☆1,366Updated last month
- A向TA入门课工程文件☆422Updated 2 years ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆1,810Updated last year
- This project is the implementation of FernRP Package, Include NPR/PBR.☆807Updated 3 weeks ago
- my dx12 playground☆564Updated last year
- CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏☆1,034Updated 6 years ago
- Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码 珍藏☆653Updated 4 years ago
- Unity Post Processing Stack Library | Unity引擎的高品质后处理库☆3,099Updated last year
- Test some NPR in Unity.☆768Updated 8 years ago
- 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders☆3,884Updated 2 years ago
- Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科☆416Updated last year
- Animation Compression Library☆1,340Updated 2 months ago
- Graphic Engine & Game Engine lists☆1,914Updated last week
- 《Real-Time Rendering 4th》 (RTR4) 中文翻译☆2,255Updated this week
- ☆827Updated 2 years ago
- Source code for the Unity UI system.☆1,196Updated last year
- 主要是个人收集的一些游戏相关的渲染知识和白嫖圣地☆262Updated 3 years ago
- 提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)☆1,557Updated last week
- App of RTR, PTR and Editor☆761Updated 2 years ago
- shader 中级教程☆764Updated 4 years ago
- 《全局光照技术:从离线到实时渲染》☆1,062Updated 8 months ago
- Unity面试题总结,长期维护☆643Updated 3 weeks ago
- 公众号: 壹种念头 教程源码☆511Updated 3 years ago
- ☆1,004Updated 5 years ago