ikpil / DotFastLZ
DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3D
☆36Updated 5 months ago
Related projects ⓘ
Alternatives and complementary repositories for DotFastLZ
- Extending Unity's UnityEditor.TypeCache support to player builds.☆28Updated 3 months ago
- The goal of this project is to unlock latest C# features in Unity☆48Updated last week
- Quasi-Random Number Generator for C#☆13Updated 2 months ago
- ☆20Updated 5 months ago
- GreaseMonkey plugin to improve Unity forums☆13Updated last month
- Simple but powerful git integration for Unity 3D☆42Updated this week
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆40Updated 2 weeks ago
- ☆11Updated last month
- UI Tutorial Mask is a component for highlighting specific objects over darkened background for Unity UI (uGUI)☆18Updated 5 months ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆17Updated last year
- ☆25Updated 11 months ago
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆35Updated last week
- A mix between Clash Royale, RTS (you can directly control units) and MOBA (lane minions)☆15Updated 2 years ago
- Unity APIs that may be useful but not mentioned in the documentation.☆41Updated last week
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated 11 months ago
- Unity Graphics Draw API wrapper for both play and edit mode☆20Updated 9 months ago
- Tool to work with unity memory snapshots☆43Updated this week
- Collection of useful unity Extensions☆17Updated 4 months ago
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆38Updated 2 years ago
- ☆18Updated last year
- Source Generator to support Domain Reload off in Unity (handle static fields and event handlers).☆20Updated 10 months ago
- Unity editor plugin for a git integration with Unity projects☆19Updated 2 weeks ago
- Unity ParticleSystem for built-in UI☆24Updated 2 years ago
- This package allows for you to easily make docked tabs for your assets☆43Updated 6 months ago
- Low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.☆16Updated 8 months ago
- A bunch of Unity basic missing features☆26Updated 4 months ago
- ACTSkill editor.☆15Updated 7 months ago
- Unity Multiplayer 多人在线☆12Updated last year