ikpil / DotFastLZLinks
DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3D
☆37Updated last month
Alternatives and similar repositories for DotFastLZ
Users that are interested in DotFastLZ are comparing it to the libraries listed below
Sorting:
- ☆21Updated last year
- Quasi-Random Number Generator for C#☆22Updated 6 months ago
- Extending Unity's UnityEditor.TypeCache support to player builds.☆36Updated 5 months ago
- Show custom messages in Unity Editor.☆12Updated 7 months ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated 7 months ago
- UniNetty project - a port of DotNetty, an event-driven asynchronous network application framework☆21Updated 2 months ago
- High performance zero allocation array buffer (but unsafe)☆20Updated 2 months ago
- ☆10Updated 2 months ago
- A mix between Clash Royale, RTS (you can directly control units) and MOBA (lane minions)☆15Updated 2 years ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 2 years ago
- ACTSkill editor.☆25Updated 2 months ago
- GreaseMonkey plugin to improve Unity forums☆14Updated 3 weeks ago
- Source Generator to support Domain Reload off in Unity (handle static fields and event handlers).☆22Updated 3 weeks ago
- Simple but powerful git integration for Unity 3D☆42Updated last month
- ☆10Updated last year
- Dynamic For Unity☆19Updated 7 months ago
- Simple and robust Entity Component System for .NET and Unity.☆16Updated 5 months ago
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated last year
- luban扩展,新增cs-code模式,可以极大加快反序列化速度☆15Updated 3 weeks ago
- Unity ParticleSystem for built-in UI☆25Updated 2 years ago
- Unity editor plugin for a git integration with Unity projects☆23Updated last month
- Extension Methods to better build UI through code using Unity UIElements☆23Updated 8 months ago
- ENet reliable UDP networking library☆35Updated 2 weeks ago
- A fixed-point math library similar to unity.mathematics☆30Updated 6 months ago
- A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.☆46Updated 2 years ago
- High performance zero allocation string builder (but unsafe)☆35Updated last month
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆41Updated 2 years ago
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆17Updated last year
- Unity APIs that may be useful but not mentioned in the documentation.☆43Updated 7 months ago
- When entering play mode, automatically resetting static members of dirty types, instead of reloading the domain.☆30Updated last year