hibzzgames / Hibzz.DefineManager
A tool used to manage #defines in a Unity project to enable/disable optional features in supporting packages and to produce cleaner and more efficient code
☆14Updated last year
Alternatives and similar repositories for Hibzz.DefineManager:
Users that are interested in Hibzz.DefineManager are comparing it to the libraries listed below
- Input buffering for Unity☆25Updated last month
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Displays glyphs (icons) of keyboard & mouse or controller buttons detected by Unity's InputSystem.☆22Updated last week
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 8 months ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated last week
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆27Updated 3 months ago
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆43Updated 10 months ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆29Updated 3 months ago
- Keep a history of all the builds you do.☆33Updated last year
- A tool to convert simple Unity.Gradients into piecewise curves interpolated in a different color space☆17Updated 2 years ago
- ☆28Updated last year
- Reactive node system for Unity☆44Updated 10 months ago
- 🌪️🌀 An animation system for tweening object properties in Unity.☆33Updated 6 months ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆30Updated 3 months ago
- Vertex Animation Texture (VAT) baker for Unity. Supports multiple animations.☆17Updated 2 months ago
- Coding extensions library: New basic datatypes, static helper methods and extensions on Unity datatypes☆28Updated 6 months ago
- This package allows for you to have folder-specific asset importers.☆13Updated 3 years ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆25Updated 2 years ago
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆31Updated 6 months ago
- Customize Toolbars and any EditorWindow with contextual modules☆45Updated 2 years ago
- Stupid.UwU is a super easy to use library for Unity that enables you to make your scripts look as beautiful as ever WITHOUT having to wri…☆15Updated 3 years ago
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago
- ☆15Updated last week
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆14Updated 3 weeks ago
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.☆15Updated 2 years ago
- Camera system for tactical world overviews in Unity games.☆26Updated 7 months ago
- General Utilities for Unity☆30Updated 10 months ago
- A library to help you customize your own Unity3D Graph solution.☆13Updated 2 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆22Updated last year
- Simple tweening for any data, akin to AnimationCurve & Gradient☆37Updated 2 years ago