Babilinski / seurat-unity-plugin
Forked version of the Seurat plugin. Supports HDRP! Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.
☆17Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for seurat-unity-plugin
- Test project for Unity 2019.3 and DXR. Realtime Sponza and HDRP Example scenes.☆12Updated 4 years ago
- Camera projective uv-mapper☆49Updated 4 years ago
- 3D volumetric fire on Unity☆13Updated 3 years ago
- simple CV pipeline prototype using Unity C# jobs☆18Updated 4 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆27Updated 4 years ago
- Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer☆17Updated last year
- Volumetric clouds experiment using Unity. The main algorithm uses raymarching for density sampling.☆12Updated 4 years ago
- A Game-Ready Hair Authoring Tool☆33Updated 5 years ago
- ☆20Updated 4 years ago
- This is PostEffect package(HLSL Shader).☆16Updated 4 years ago
- ☆10Updated 3 years ago
- The Blackmagic Video package helps you leverage video capture cards from Blackmagic Design to input and output pro-grade video and audio …☆21Updated 9 months ago
- A procedural model generator for Unity.☆22Updated 7 years ago
- These are two refractive materials made with shader graph for LWRP☆23Updated 5 years ago
- Unity Shader Graph generated per particle animation curves for Visual Effect Graph☆29Updated 4 years ago
- VR-capable version of Gaussian Splatting for Unity☆16Updated last week
- A set of shaders to help perform various Noise functions on the GPU☆14Updated 9 years ago
- ☆23Updated 6 years ago
- Material FX : A powerful free shader for unity.☆14Updated 5 years ago
- ☆10Updated 4 years ago
- Lily Render 360 is a tool for rendering a Unity scene into stitch-free equirectangular images☆59Updated 5 years ago
- Demo Project using glTFast☆26Updated 7 months ago
- ☆30Updated 3 months ago
- Boilerplate HDRP + DXR + DLSS project in VR using OpenXR (DX12 Single Pass Instanced)☆9Updated last year
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆46Updated 2 years ago
- ☆11Updated 5 years ago
- A simple NvPipe wrapper for Unity☆36Updated 2 years ago
- custom procedural sky renderers for HDRP☆58Updated 5 months ago
- Example of using the Vive trackers to control a character and record it to a generic animation☆18Updated 7 years ago
- Experimental Unity plugin to parse screenplays into sequences☆28Updated 5 years ago