Housz / VRMenuDesigner
A toolkit for auto creating/modifying VR User Interface (Unity + htc VIVE)
☆18Updated last year
Alternatives and similar repositories for VRMenuDesigner:
Users that are interested in VRMenuDesigner are comparing it to the libraries listed below
- Procedurally generated city with Unity3D☆20Updated 5 years ago
- Material FX : A powerful free shader for unity.☆14Updated 5 years ago
- Convert your smart phone to a VR controller linked with Unity3D☆30Updated 8 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated last year
- A procedural model generator for Unity.☆23Updated 8 years ago
- Camera projective uv-mapper☆51Updated 4 years ago
- Mesh de-indexing utility☆24Updated 2 years ago
- This project creates a compute shader (GPU) particle system that is effected by a series of vector fields. This project shows compute sha…☆16Updated 6 years ago
- ☆5Updated 4 months ago
- an equirectangular Sphere Mesh used for skyboxes☆10Updated 4 years ago
- Marching cubes with forward renderer☆21Updated 5 years ago
- WIP - Unity Scripts for Avatar Behaviors☆17Updated 7 years ago
- ☆17Updated 3 years ago
- Unity demos of geometry3Sharp functionality☆22Updated 6 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆23Updated 5 years ago
- Reduce geometry of meshes, optimised for VR experience.☆26Updated 6 years ago
- simple CV pipeline prototype using Unity C# jobs☆18Updated 5 years ago
- Mesh Deformation with Vertex Shader☆48Updated 5 years ago
- A Quiet Place in VR: Generate any 3D object with your voice. It's magic!☆19Updated 3 years ago
- Procedural builder for some basic primitives in Unity☆25Updated 3 years ago
- An example of mesh deformation in Unity☆30Updated 3 years ago
- Generates a Texture3D using simplex noise useful for a ton of interesting FX☆28Updated 6 years ago
- ☆14Updated 5 years ago
- Draws the vert and face normals of a mesh using Unity's Gizmos.☆19Updated 7 years ago
- Display UV Check pattern of image effect for Unity3D☆26Updated 6 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆21Updated 6 years ago
- Unity3d DelaunayTriangulation☆14Updated 7 years ago
- Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"☆29Updated 5 years ago
- Renders instanced meshes on each vertice of another mesh. Can move along normal, scale etc☆22Updated 6 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆22Updated 9 years ago