Unity-Technologies / ExCSS
A CSS Parser for .NET. It's BADA55!
☆25Updated 9 months ago
Alternatives and similar repositories for ExCSS:
Users that are interested in ExCSS are comparing it to the libraries listed below
- A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"☆32Updated 3 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆40Updated 2 years ago
- Strings in a hurry.☆63Updated 7 years ago
- .NET Generic Host adapted for Unity3D Microsoft.Extensions.Hosting☆17Updated 4 months ago
- C# reflection wrappers that provide portable, faster, and more natural APIs☆37Updated 7 years ago
- A C# mathematical expression solver with Unity3D compatibility☆20Updated 9 years ago
- A list that handles adding and removing elements while iterating over it☆19Updated 9 years ago
- Benchmarking Burst/IL2CPP against GCC/Clang machine code☆14Updated 10 months ago
- While there are already countless math libraries for performing common matrix/array functions, StarMath is distinguished by its simplicit…☆22Updated 4 years ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 6 years ago
- 🗄 MultiPool - Expandable Object Pooling for Unity☆19Updated 4 years ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆19Updated 4 months ago
- .NET debugging visualiser for runtime-generated IL code (via DynamicMethod, etc)☆11Updated 7 years ago
- An extension for "Entitas-CSharp" that removes the need for code generation.☆13Updated 5 years ago
- aot mock source generator☆10Updated 2 years ago
- Extension methods library emitting IL to generate delegates for fast reflection☆96Updated 8 years ago
- Use assimp importer on unity☆36Updated 8 years ago
- A collection of code for processing images☆23Updated 2 years ago
- Some code to draw (dotted) lines with unity☆16Updated 9 years ago
- Unity plugin which allows running Avalonia on Unity☆43Updated 4 years ago
- Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their …☆61Updated 2 months ago
- a .NET compatible P/Invoke wrapper around meshoptimizer☆22Updated 5 years ago
- Common code library☆9Updated 2 years ago
- A long, slow road to an out of core renderer for Unity DOTS☆7Updated 4 years ago
- Unity library for 2D/3D geometric computation, mesh algorithms, and more.☆28Updated 3 weeks ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆41Updated 5 months ago
- Unsafe IO Library for Unity NativeArray<T>☆28Updated 5 years ago
- Task extensions for Unity3d.☆11Updated 4 years ago
- Common utility functionality for Unity game projects.☆11Updated 6 years ago
- ☆17Updated 2 years ago