Unity-Technologies / ExCSSLinks
A CSS Parser for .NET. It's BADA55!
☆26Updated 8 months ago
Alternatives and similar repositories for ExCSS
Users that are interested in ExCSS are comparing it to the libraries listed below
Sorting:
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- Shared code between the Svelto repositories☆40Updated last year
- Goal Oriented Action Planning C#/.NET Library☆65Updated 5 years ago
- Conversion methods between Unity vector types and System.Numerics.Vector☆22Updated 4 years ago
- Benchmarking Burst/IL2CPP against GCC/Clang machine code☆14Updated last year
- Write shaders in C#, then translate them to HLSL or GLSL source.☆39Updated 3 years ago
- a .NET compatible P/Invoke wrapper around meshoptimizer☆25Updated 6 years ago
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆86Updated 2 years ago
- 32bit Murmur3 hash algorithm compatible with Unity3D☆14Updated 10 years ago
- GameObject Query Language☆40Updated 4 years ago
- Unity plugin which allows running Avalonia on Unity☆47Updated 5 years ago
- Extension methods library emitting IL to generate delegates for fast reflection☆98Updated 9 years ago
- A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"☆35Updated 4 years ago
- Unity library for 2D/3D geometric computation, mesh algorithms, and more.☆35Updated 3 months ago
- General purpose task manager that provides a lot more control and power than a standard coroutine☆34Updated 7 years ago
- A C# mathematical expression solver with Unity3D compatibility☆20Updated 10 years ago
- A lite CSV reader and writer in C#, without any heavy dependency☆51Updated 7 years ago
- .NET Generic Host adapted for Unity3D Microsoft.Extensions.Hosting☆22Updated last year
- Declarative UI framework for Unity 3D featuring databinding☆46Updated 10 years ago
- Boids implemented using Unity's Entity Component System☆57Updated 6 years ago
- C# port of the Cylcone physics engine☆55Updated 3 years ago
- Passing C# array to a native plug-in.☆30Updated 11 years ago
- Poly-line simplification library for C# based on the Douglas Peucker algorithm☆60Updated 2 months ago
- Strings in a hurry.☆64Updated 8 years ago
- Get Logs, Warnings, Errors, Full Stack Traces, FPS, and disable/enable objects at runtime to find problem GameObjects☆31Updated 8 years ago
- C# reflection wrappers that provide portable, faster, and more natural APIs☆38Updated 8 years ago
- Virtual File System (VFS) is a lightweight C# framework that allows merging folders and zip-archives into one unified virtual hierarchy, …☆69Updated this week
- Use assimp importer on unity☆36Updated 9 years ago
- A list that handles adding and removing elements while iterating over it☆20Updated 10 years ago
- A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.☆119Updated 7 years ago