sebas77 / Murmur3.net
32bit Murmur3 hash algorithm compatible with Unity3D
☆14Updated 8 years ago
Related projects: ⓘ
- The Asset Validator is an editor tool for validating assets in the project and in scenes.☆33Updated 4 years ago
- C# Float and Transform compression library with fancy inspector code for Unity.☆27Updated 4 years ago
- NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.☆45Updated 3 years ago
- Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming☆26Updated 5 years ago
- ☆31Updated this week
- Simple Prefab Pool for Unity3D☆33Updated 10 years ago
- A simple profiler viewer for Unity that can display massive CPU frames in an efficient way (unlike Unity's built-in profiler)☆29Updated 7 years ago
- An extendable node editor for Unity developers.☆23Updated 8 years ago
- Workaround for jobified raycasts limitations☆19Updated 4 years ago
- Shared code between the Svelto repositories☆39Updated 2 months ago
- New series of CI-specialised docker images for Unity. Superseding the famous gableroux/unity3d images.☆34Updated 2 years ago
- Visual inspector editor for Unity☆49Updated 6 years ago
- A System Runtime Debugger for Unity ECS☆26Updated 6 years ago
- Pooling Solution for C# and Unity3D☆19Updated 7 years ago
- A Unity3D library for abstracting and simplifying loadable assets and scenes.☆23Updated 4 years ago
- Unity utility to show the time it takes to compile every assembly after a reload.☆29Updated 3 years ago
- Collection or RSG Utilities for Unity3D development.☆23Updated 6 years ago
- Entitas Generic Entities☆16Updated 5 years ago
- A persistence framework for game developers☆37Updated 2 years ago
- ☆14Updated last year
- Zero Allocation Strings☆20Updated last year
- Very simple, lightweight Entity Component System platform based on archetype architecture☆25Updated 4 years ago
- AssetsWatcher is a Unity editor extension that provides fine-grained event dispatching for Unity asset changes.☆24Updated 9 years ago
- The canvas visualizer is an editor util that helps you visualise all of your rectangle transforms within your canvas for easier navigatio…☆36Updated 3 years ago
- Self-updating Areas enum for NavMesh in Unity☆15Updated 3 years ago
- Common Logging (A portable logging abstraction for .NET) for Unity3D☆10Updated 8 years ago
- Build Tools for Unity 3D that we use for Braveland game.☆16Updated 9 years ago
- Unity based example for Svelto ECS☆61Updated 5 years ago
- Add Hierarchy Tab To SRDebugger.☆11Updated 5 years ago
- Method redefinition in Unity3D while in play mode.☆43Updated 6 years ago