simeonradivoev / Code-Node-EditorLinks
A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.
☆119Updated 7 years ago
Alternatives and similar repositories for Code-Node-Editor
Users that are interested in Code-Node-Editor are comparing it to the libraries listed below
Sorting:
- A bare bones stripped down version of the shader graph editor using UIElements☆158Updated 6 years ago
- A Unity node editor for creating Immediate mode UIs☆78Updated 6 years ago
- Simple Tree View implementation for IMGUI (Editor GUI) in Unity. Includes a special type for working with asset paths, but base data stru…☆77Updated 8 years ago
- 3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)☆81Updated 9 months ago
- Advanced, but simple to use, runtime level editor for Unity.☆115Updated 2 years ago
- Primitive mesh builder for Unity.☆121Updated 4 years ago
- Open-source visual programming tool for artists, designers and other non-programmers alike who want to make games but don't know how to p…☆86Updated 4 years ago
- Easy, Fast and Lightweight Binary Formatter. (Serializer and Deserializer)☆47Updated 8 years ago
- Visual Scripting Framework for Unity☆257Updated 4 years ago
- Easy-to-build realistic roads in Unity. Foundation of any simcity game.☆108Updated 5 years ago
- Open Terminal for Unity3D. execute your commands in runtime!☆122Updated 2 years ago
- Dynamic compilation tool for Unity3D engine.☆110Updated 9 years ago
- Unity3D: A set of helper classes for 2D geometric calculations.☆81Updated 8 years ago
- cscore is a minimal-footprint library providing commonly used helpers & patterns for your C# projects. It can be used in both pure C# and…☆202Updated 2 weeks ago
- Unity3D: Simple core bezier functionality featuring interpolation and orientation.☆145Updated 5 years ago
- A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity☆199Updated 3 years ago
- A wrapper around the Unity editor GUI system for constructing editor windows using a fluent API instead of Unity's `OnGUI` functions.☆68Updated 9 years ago
- A small addon for xNode that lets you add groups to your graphs☆112Updated 3 years ago
- single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.☆110Updated 5 years ago
- Unity plugin for create skinned mesh in scene.☆85Updated last year
- Graph-based mesh modifiers.☆178Updated 5 years ago
- Unity C# 3D Math methods library.☆59Updated 4 years ago
- Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)☆120Updated 2 weeks ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆142Updated 2 years ago
- Converting UGUI to be DOTS compliant☆115Updated 4 years ago
- [DISCONTINUED] A high level API for making networked games in Unity, utilizes https://github.com/RevenantX/LiteNetLib☆98Updated 3 years ago
- UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operat…☆197Updated 2 years ago
- An awesome Voxel framework for Unity (Game Engine)☆131Updated 7 years ago
- A Unity3D UI Animation Framework base on Tweens☆61Updated 5 years ago
- A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the ne…☆93Updated 5 years ago